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d199767e6991d6f368661fce9c5a072e564b8a4b
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
History
John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
..
Plugins
Inconsistent locking of SenseRepeaters in Script Engine.
2009-10-23 11:25:06 +01:00
ApiManager.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AsyncCommandManager.cs
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00
LSL_Api.cs
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
OSSL_Api.cs
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-15 16:35:27 -07:00
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