mirror of
https://github.com/opensim/opensim.git
synced 2026-05-24 02:35:36 +08:00
Agreed in discussion with cmickeyb. This is to make this consistent with similar existing LSL/OSSL functions such as llTriggerSound() and osNpcLoadAppearance() that allow an item name or an asset id.
= OpenSim.Region.OptionalModules =
The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on
(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules
we will keep these modules in-tree.