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d32cf2157670889c571a34f1a4473d672e29627d
opensim/OpenSim/Region/ScriptEngine/Shared
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Justin Clark-Casey (justincc) bfa6896678 Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.
Almost all callers already had the sog to hand.
Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
2012-06-28 23:31:23 +01:00
..
Api
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.
2012-06-28 23:31:23 +01:00
CodeTools
Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where these aren't evaluated propertly."
2012-06-11 23:30:58 +01:00
Instance
Fix script "Running" behavior
2012-06-23 04:15:14 -04:00
Tests
Add automated TestllBreakLink()
2012-05-08 23:36:23 +01:00
AssemblyResolver.cs
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
2012-02-07 17:44:37 +00:00
Helpers.cs
Remove pointless cluttering SOP.ParentGroup != null checks.
2011-09-01 01:22:28 +01:00
LSL_Types.cs
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication.
2011-07-09 01:28:27 +01:00
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