mirror of
https://github.com/opensim/opensim.git
synced 2026-05-30 22:37:13 +08:00
The ini files in this folder are loaded after the masterini file (if that is set) and before opensim.ini. The default folder it looks for and searches is "bin\config", but that can be set by using the command arg "-inidirectory=<path>" (path is local to bin\) when starting up opensim.exe.
315 lines
15 KiB
C#
315 lines
15 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using System.Threading;
|
|
using System.Xml;
|
|
using log4net;
|
|
using Nini.Config;
|
|
using OpenSim.Framework;
|
|
|
|
namespace OpenSim
|
|
{
|
|
public class ConfigurationLoader
|
|
{
|
|
protected ConfigSettings m_configSettings;
|
|
protected OpenSimConfigSource m_config;
|
|
protected NetworkServersInfo m_networkServersInfo;
|
|
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
public ConfigurationLoader()
|
|
{
|
|
}
|
|
|
|
public OpenSimConfigSource LoadConfigSettings(IConfigSource configSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo)
|
|
{
|
|
m_configSettings = configSettings = new ConfigSettings();
|
|
m_networkServersInfo = networkInfo = new NetworkServersInfo();
|
|
bool iniFileExists = false;
|
|
|
|
IConfig startupConfig = configSource.Configs["Startup"];
|
|
|
|
string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
|
|
Application.iniFilePath = Path.Combine(Util.configDir(), iniFileName);
|
|
|
|
string masterFileName = startupConfig.GetString("inimaster", "");
|
|
string masterfilePath = Path.Combine(Util.configDir(), masterFileName);
|
|
|
|
string iniDirName = startupConfig.GetString("inidirectory", "config");
|
|
string iniDirPath = Path.Combine(Util.configDir(), iniDirName);
|
|
|
|
m_config = new OpenSimConfigSource();
|
|
m_config.Source = new IniConfigSource();
|
|
m_config.Source.Merge(DefaultConfig());
|
|
|
|
m_log.Info("[CONFIG] Reading configuration settings");
|
|
|
|
Uri configUri;
|
|
String xmlPath = Path.Combine(Util.configDir(), "OpenSim.xml");
|
|
|
|
//check for master .INI file (name passed in command line, no default), or XML over http
|
|
if (masterFileName.Length > 0) // If a master file name is given ...
|
|
{
|
|
m_log.InfoFormat("[CONFIG] Reading config master file {0}", masterfilePath);
|
|
|
|
bool isMasterUri = Uri.TryCreate(masterFileName, UriKind.Absolute, out configUri) && configUri.Scheme == Uri.UriSchemeHttp;
|
|
|
|
if (!ReadConfig(masterFileName, masterfilePath, m_config, isMasterUri))
|
|
{
|
|
m_log.FatalFormat("[CONFIG] Could not open master config file {0}", masterfilePath);
|
|
}
|
|
}
|
|
|
|
if (Directory.Exists(iniDirName))
|
|
{
|
|
m_log.InfoFormat("Searching folder: {0} , for config ini files", iniDirName);
|
|
string[] fileEntries = Directory.GetFiles(iniDirName);
|
|
foreach (string filePath in fileEntries)
|
|
{
|
|
// m_log.InfoFormat("reading ini file < {0} > from config dir", filePath);
|
|
ReadConfig(Path.GetFileName(filePath), filePath, m_config, false);
|
|
}
|
|
}
|
|
|
|
// Check for .INI file (either default or name passed on command
|
|
// line) or XML config source over http
|
|
bool isIniUri = Uri.TryCreate(iniFileName, UriKind.Absolute, out configUri) && configUri.Scheme == Uri.UriSchemeHttp;
|
|
iniFileExists = ReadConfig(iniFileName, Application.iniFilePath, m_config, isIniUri);
|
|
|
|
if (!iniFileExists)
|
|
{
|
|
// check for a xml config file
|
|
if (File.Exists(xmlPath))
|
|
{
|
|
Application.iniFilePath = xmlPath;
|
|
|
|
m_log.InfoFormat("Reading XML configuration from {0}", Path.GetFullPath(xmlPath));
|
|
iniFileExists = true;
|
|
|
|
m_config.Source = new XmlConfigSource();
|
|
m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
|
|
}
|
|
}
|
|
|
|
m_config.Source.Merge(configSource);
|
|
|
|
if (!iniFileExists)
|
|
{
|
|
m_log.FatalFormat("[CONFIG] Could not load any configuration");
|
|
if (!isIniUri)
|
|
m_log.FatalFormat("[CONFIG] Tried to load {0}, ", Path.GetFullPath(Application.iniFilePath));
|
|
else
|
|
m_log.FatalFormat("[CONFIG] Tried to load from URI {0}, ", iniFileName);
|
|
m_log.FatalFormat("[CONFIG] and XML source {0}", Path.GetFullPath(xmlPath));
|
|
|
|
m_log.FatalFormat("[CONFIG] Did you copy the OpenSim.ini.example file to OpenSim.ini?");
|
|
Environment.Exit(1);
|
|
}
|
|
|
|
ReadConfigSettings();
|
|
|
|
return m_config;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Provide same ini loader functionality for standard ini and master ini - file system or XML over http
|
|
/// </summary>
|
|
/// <param name="iniName">The name of the ini to load</param>
|
|
/// <param name="iniPath">Full path to the ini</param>
|
|
/// <param name="m_config">The current configuration source</param>
|
|
/// <param name="isUri">Boolean representing whether the ini source is a URI path over http or a file on the system</param>
|
|
/// <returns></returns>
|
|
private bool ReadConfig(string iniName, string iniPath, OpenSimConfigSource m_config, bool isUri)
|
|
{
|
|
bool success = false;
|
|
|
|
if (!isUri && File.Exists(iniPath))
|
|
{
|
|
m_log.InfoFormat("[CONFIG] Reading configuration file {0}", Path.GetFullPath(iniPath));
|
|
|
|
// From reading Nini's code, it seems that later merged keys replace earlier ones.
|
|
m_config.Source.Merge(new IniConfigSource(iniPath));
|
|
success = true;
|
|
}
|
|
else
|
|
{
|
|
if (isUri)
|
|
{
|
|
m_log.InfoFormat("[CONFIG] {0} is a http:// URI, fetching ...", iniName);
|
|
|
|
// The ini file path is a http URI
|
|
// Try to read it
|
|
try
|
|
{
|
|
XmlReader r = XmlReader.Create(iniName);
|
|
XmlConfigSource cs = new XmlConfigSource(r);
|
|
m_config.Source.Merge(cs);
|
|
|
|
success = true;
|
|
m_log.InfoFormat("[CONFIG] Loaded config from {0}", iniName);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.FatalFormat("[CONFIG] Exception reading config from URI {0}\n" + e.ToString(), iniName);
|
|
Environment.Exit(1);
|
|
}
|
|
}
|
|
}
|
|
return success;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Setup a default config values in case they aren't present in the ini file
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public static IConfigSource DefaultConfig()
|
|
{
|
|
IConfigSource defaultConfig = new IniConfigSource();
|
|
|
|
{
|
|
IConfig config = defaultConfig.Configs["Startup"];
|
|
|
|
if (null == config)
|
|
config = defaultConfig.AddConfig("Startup");
|
|
|
|
config.Set("region_info_source", "filesystem");
|
|
|
|
config.Set("gridmode", false);
|
|
config.Set("physics", "basicphysics");
|
|
config.Set("meshing", "ZeroMesher");
|
|
config.Set("physical_prim", true);
|
|
config.Set("see_into_this_sim_from_neighbor", true);
|
|
config.Set("serverside_object_permissions", false);
|
|
config.Set("storage_plugin", "OpenSim.Data.SQLite.dll");
|
|
config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3");
|
|
config.Set("storage_prim_inventories", true);
|
|
config.Set("startup_console_commands_file", String.Empty);
|
|
config.Set("shutdown_console_commands_file", String.Empty);
|
|
config.Set("DefaultScriptEngine", "XEngine");
|
|
config.Set("asset_database", "default");
|
|
config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
|
|
// life doesn't really work without this
|
|
config.Set("EventQueue", true);
|
|
}
|
|
|
|
{
|
|
IConfig config = defaultConfig.Configs["StandAlone"];
|
|
|
|
if (null == config)
|
|
config = defaultConfig.AddConfig("StandAlone");
|
|
|
|
config.Set("accounts_authenticate", false);
|
|
config.Set("welcome_message", "Welcome to OpenSimulator");
|
|
config.Set("inventory_plugin", "OpenSim.Data.SQLite.dll");
|
|
config.Set("inventory_source", "");
|
|
config.Set("userDatabase_plugin", "OpenSim.Data.SQLite.dll");
|
|
config.Set("user_source", "");
|
|
config.Set("asset_plugin", "OpenSim.Data.SQLite.dll");
|
|
config.Set("asset_source", "");
|
|
config.Set("LibrariesXMLFile", string.Format(".{0}inventory{0}Libraries.xml", Path.DirectorySeparatorChar));
|
|
config.Set("AssetSetsXMLFile", string.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar));
|
|
config.Set("dump_assets_to_file", false);
|
|
}
|
|
|
|
{
|
|
IConfig config = defaultConfig.Configs["Network"];
|
|
|
|
if (null == config)
|
|
config = defaultConfig.AddConfig("Network");
|
|
|
|
config.Set("default_location_x", 1000);
|
|
config.Set("default_location_y", 1000);
|
|
config.Set("http_listener_port", NetworkServersInfo.DefaultHttpListenerPort);
|
|
config.Set("remoting_listener_port", NetworkServersInfo.RemotingListenerPort);
|
|
config.Set("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString());
|
|
config.Set("grid_send_key", "null");
|
|
config.Set("grid_recv_key", "null");
|
|
config.Set("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString());
|
|
config.Set("user_send_key", "null");
|
|
config.Set("user_recv_key", "null");
|
|
config.Set("asset_server_url", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString());
|
|
config.Set("inventory_server_url", "http://127.0.0.1:" + InventoryConfig.DefaultHttpPort.ToString());
|
|
config.Set("secure_inventory_server", "true");
|
|
}
|
|
|
|
return defaultConfig;
|
|
}
|
|
|
|
protected virtual void ReadConfigSettings()
|
|
{
|
|
IConfig startupConfig = m_config.Source.Configs["Startup"];
|
|
if (startupConfig != null)
|
|
{
|
|
m_configSettings.Standalone = !startupConfig.GetBoolean("gridmode", false);
|
|
m_configSettings.PhysicsEngine = startupConfig.GetString("physics");
|
|
m_configSettings.MeshEngineName = startupConfig.GetString("meshing");
|
|
m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim", true);
|
|
|
|
m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
|
|
|
|
m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
|
|
if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll")
|
|
{
|
|
m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll";
|
|
m_log.Warn("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
|
|
Thread.Sleep(3000);
|
|
}
|
|
|
|
m_configSettings.StorageConnectionString = startupConfig.GetString("storage_connection_string");
|
|
m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString);
|
|
m_configSettings.AssetStorage = startupConfig.GetString("asset_database");
|
|
m_configSettings.AssetCache = startupConfig.GetString("AssetCache");
|
|
m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin");
|
|
}
|
|
|
|
IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];
|
|
if (standaloneConfig != null)
|
|
{
|
|
m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", true);
|
|
m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message");
|
|
|
|
m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin");
|
|
m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source");
|
|
m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin");
|
|
m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source");
|
|
m_configSettings.StandaloneAssetPlugin = standaloneConfig.GetString("asset_plugin");
|
|
m_configSettings.StandaloneAssetSource = standaloneConfig.GetString("asset_source");
|
|
|
|
m_configSettings.LibrariesXMLFile = standaloneConfig.GetString("LibrariesXMLFile");
|
|
m_configSettings.AssetSetsXMLFile = standaloneConfig.GetString("AssetSetsXMLFile");
|
|
|
|
m_configSettings.DumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
|
|
}
|
|
|
|
m_networkServersInfo.loadFromConfiguration(m_config.Source);
|
|
}
|
|
}
|
|
}
|