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* Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive).
30 lines
865 B
C#
30 lines
865 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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interface IPersistence
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{
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T Get<T>(Guid storageID);
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T Get<T>();
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/// <summary>
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/// Stores 'data' into the persistence system
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/// associated with this object, however saved
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/// under the ID 'storageID'. This data may
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/// be accessed by other scripts however.
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/// </summary>
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/// <param name="storageID"></param>
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/// <param name="data"></param>
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void Put<T>(Guid storageID, T data);
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/// <summary>
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/// Stores 'data' into the persistence system
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/// using the default ID for this script.
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/// </summary>
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/// <param name="data"></param>
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void Put<T>(T data);
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}
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}
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