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At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt". This is for debugging purposes
= OpenSim.Region.OptionalModules =
The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on
(a) what should be core or optional
(b) that we have reached a stable API
(c) how to maintain optional modules
we will keep these modules in-tree.