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* Added MundaneFrameworkTests.cs for the really mundane tests like testing properties,constructors, etc in OpenSim.Framework. * Fixed LeftAxis and UpAxis unpacking from OSD to AgentPosition (copy and paste error caught while writing mundane test) (Good thing nobody uses the camera frustum from remote regions yet)
662 lines
22 KiB
C#
662 lines
22 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Framework
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{
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// Soon to be dismissed
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[Serializable]
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public class ChildAgentDataUpdate
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{
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public Guid ActiveGroupID;
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public Guid AgentID;
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public bool alwaysrun;
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public float AVHeight;
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public Vector3 cameraPosition;
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public float drawdistance;
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public float godlevel;
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public uint GroupAccess;
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public Vector3 Position;
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public ulong regionHandle;
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public byte[] throttles;
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public Vector3 Velocity;
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public ChildAgentDataUpdate()
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{
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}
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}
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public interface IAgentData
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{
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UUID AgentID { get; set; }
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OSDMap Pack();
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void Unpack(OSDMap map);
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}
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/// <summary>
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/// Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms.
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/// </summary>
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public class AgentPosition : IAgentData
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{
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private UUID m_id;
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public UUID AgentID
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{
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get { return m_id; }
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set { m_id = value; }
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}
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public ulong RegionHandle;
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public uint CircuitCode;
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public UUID SessionID;
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public float Far;
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public Vector3 Position;
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public Vector3 Velocity;
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public Vector3 Center;
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public Vector3 Size;
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public Vector3 AtAxis;
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public Vector3 LeftAxis;
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public Vector3 UpAxis;
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public bool ChangedGrid;
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// This probably shouldn't be here
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public byte[] Throttles;
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public OSDMap Pack()
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{
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OSDMap args = new OSDMap();
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args["message_type"] = OSD.FromString("AgentPosition");
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args["region_handle"] = OSD.FromString(RegionHandle.ToString());
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args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
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args["agent_uuid"] = OSD.FromUUID(AgentID);
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args["session_uuid"] = OSD.FromUUID(SessionID);
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args["position"] = OSD.FromString(Position.ToString());
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args["velocity"] = OSD.FromString(Velocity.ToString());
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args["center"] = OSD.FromString(Center.ToString());
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args["size"] = OSD.FromString(Size.ToString());
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args["at_axis"] = OSD.FromString(AtAxis.ToString());
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args["left_axis"] = OSD.FromString(LeftAxis.ToString());
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args["up_axis"] = OSD.FromString(UpAxis.ToString());
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args["far"] = OSD.FromReal(Far);
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args["changed_grid"] = OSD.FromBoolean(ChangedGrid);
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if ((Throttles != null) && (Throttles.Length > 0))
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args["throttles"] = OSD.FromBinary(Throttles);
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return args;
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}
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public void Unpack(OSDMap args)
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{
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if (args.ContainsKey("region_handle"))
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UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle);
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if (args["circuit_code"] != null)
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UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
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if (args["agent_uuid"] != null)
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AgentID = args["agent_uuid"].AsUUID();
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if (args["session_uuid"] != null)
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SessionID = args["session_uuid"].AsUUID();
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if (args["position"] != null)
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Vector3.TryParse(args["position"].AsString(), out Position);
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if (args["velocity"] != null)
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Vector3.TryParse(args["velocity"].AsString(), out Velocity);
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if (args["center"] != null)
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Vector3.TryParse(args["center"].AsString(), out Center);
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if (args["size"] != null)
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Vector3.TryParse(args["size"].AsString(), out Size);
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if (args["at_axis"] != null)
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Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
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if (args["left_axis"] != null)
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Vector3.TryParse(args["left_axis"].AsString(), out LeftAxis);
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if (args["up_axis"] != null)
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Vector3.TryParse(args["up_axis"].AsString(), out UpAxis);
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if (args["changed_grid"] != null)
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ChangedGrid = args["changed_grid"].AsBoolean();
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if (args["far"] != null)
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Far = (float)(args["far"].AsReal());
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if (args["throttles"] != null)
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Throttles = args["throttles"].AsBinary();
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}
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/// <summary>
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/// Soon to be decommissioned
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/// </summary>
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/// <param name="cAgent"></param>
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public void CopyFrom(ChildAgentDataUpdate cAgent)
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{
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AgentID = new UUID(cAgent.AgentID);
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// next: ???
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Size = new Vector3();
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Size.Z = cAgent.AVHeight;
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Center = cAgent.cameraPosition;
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Far = cAgent.drawdistance;
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Position = cAgent.Position;
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RegionHandle = cAgent.regionHandle;
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Throttles = cAgent.throttles;
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Velocity = cAgent.Velocity;
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}
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}
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public class AgentGroupData
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{
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public UUID GroupID;
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public ulong GroupPowers;
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public bool AcceptNotices;
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public AgentGroupData(UUID id, ulong powers, bool notices)
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{
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GroupID = id;
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GroupPowers = powers;
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AcceptNotices = notices;
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}
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public AgentGroupData(OSDMap args)
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{
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UnpackUpdateMessage(args);
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}
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public OSDMap PackUpdateMessage()
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{
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OSDMap groupdata = new OSDMap();
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groupdata["group_id"] = OSD.FromUUID(GroupID);
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groupdata["group_powers"] = OSD.FromString(GroupPowers.ToString());
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groupdata["accept_notices"] = OSD.FromBoolean(AcceptNotices);
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return groupdata;
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}
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public void UnpackUpdateMessage(OSDMap args)
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{
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if (args["group_id"] != null)
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GroupID = args["group_id"].AsUUID();
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if (args["group_powers"] != null)
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UInt64.TryParse((string)args["group_powers"].AsString(), out GroupPowers);
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if (args["accept_notices"] != null)
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AcceptNotices = args["accept_notices"].AsBoolean();
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}
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}
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public class AttachmentData
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{
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public int AttachPoint;
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public UUID ItemID;
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public UUID AssetID;
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public AttachmentData(int point, UUID item, UUID asset)
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{
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AttachPoint = point;
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ItemID = item;
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AssetID = asset;
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}
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public AttachmentData(OSDMap args)
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{
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UnpackUpdateMessage(args);
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}
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public OSDMap PackUpdateMessage()
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{
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OSDMap attachdata = new OSDMap();
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attachdata["point"] = OSD.FromInteger(AttachPoint);
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attachdata["item"] = OSD.FromUUID(ItemID);
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attachdata["asset"] = OSD.FromUUID(AssetID);
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return attachdata;
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}
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public void UnpackUpdateMessage(OSDMap args)
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{
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if (args["point"] != null)
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AttachPoint = args["point"].AsInteger();
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if (args["item"] != null)
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ItemID = args["item"].AsUUID();
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if (args["asset"] != null)
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AssetID = args["asset"].AsUUID();
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}
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}
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public class ControllerData
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{
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public UUID ItemID;
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public uint IgnoreControls;
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public uint EventControls;
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public ControllerData(UUID item, uint ignore, uint ev)
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{
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ItemID = item;
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IgnoreControls = ignore;
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EventControls = ev;
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}
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public ControllerData(OSDMap args)
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{
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UnpackUpdateMessage(args);
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}
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public OSDMap PackUpdateMessage()
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{
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OSDMap controldata = new OSDMap();
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controldata["item"] = OSD.FromUUID(ItemID);
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controldata["ignore"] = OSD.FromInteger(IgnoreControls);
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controldata["event"] = OSD.FromInteger(EventControls);
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return controldata;
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}
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public void UnpackUpdateMessage(OSDMap args)
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{
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if (args["item"] != null)
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ItemID = args["item"].AsUUID();
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if (args["ignore"] != null)
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IgnoreControls = (uint)args["ignore"].AsInteger();
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if (args["event"] != null)
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EventControls = (uint)args["event"].AsInteger();
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}
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}
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public class AgentData : IAgentData
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{
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private UUID m_id;
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public UUID AgentID
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{
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get { return m_id; }
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set { m_id = value; }
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}
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public UUID RegionID;
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public uint CircuitCode;
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public UUID SessionID;
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public Vector3 Position;
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public Vector3 Velocity;
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public Vector3 Center;
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public Vector3 Size;
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public Vector3 AtAxis;
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public Vector3 LeftAxis;
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public Vector3 UpAxis;
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public bool ChangedGrid;
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public float Far;
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public float Aspect;
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//public int[] Throttles;
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public byte[] Throttles;
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public uint LocomotionState;
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public Quaternion HeadRotation;
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public Quaternion BodyRotation;
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public uint ControlFlags;
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public float EnergyLevel;
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public Byte GodLevel;
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public bool AlwaysRun;
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public UUID PreyAgent;
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public Byte AgentAccess;
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public UUID ActiveGroupID;
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public AgentGroupData[] Groups;
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public Animation[] Anims;
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public UUID GranterID;
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// Appearance
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public byte[] AgentTextures;
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public byte[] VisualParams;
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public UUID[] Wearables;
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public AttachmentData[] Attachments;
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// Scripted
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public ControllerData[] Controllers;
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public string CallbackURI;
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public virtual OSDMap Pack()
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{
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OSDMap args = new OSDMap();
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args["message_type"] = OSD.FromString("AgentData");
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args["region_id"] = OSD.FromString(RegionID.ToString());
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args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
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args["agent_uuid"] = OSD.FromUUID(AgentID);
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args["session_uuid"] = OSD.FromUUID(SessionID);
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args["position"] = OSD.FromString(Position.ToString());
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args["velocity"] = OSD.FromString(Velocity.ToString());
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args["center"] = OSD.FromString(Center.ToString());
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args["size"] = OSD.FromString(Size.ToString());
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args["at_axis"] = OSD.FromString(AtAxis.ToString());
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args["left_axis"] = OSD.FromString(LeftAxis.ToString());
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args["up_axis"] = OSD.FromString(UpAxis.ToString());
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args["changed_grid"] = OSD.FromBoolean(ChangedGrid);
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args["far"] = OSD.FromReal(Far);
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args["aspect"] = OSD.FromReal(Aspect);
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if ((Throttles != null) && (Throttles.Length > 0))
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args["throttles"] = OSD.FromBinary(Throttles);
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args["locomotion_state"] = OSD.FromString(LocomotionState.ToString());
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args["head_rotation"] = OSD.FromString(HeadRotation.ToString());
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args["body_rotation"] = OSD.FromString(BodyRotation.ToString());
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args["control_flags"] = OSD.FromString(ControlFlags.ToString());
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args["energy_level"] = OSD.FromReal(EnergyLevel);
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args["god_level"] = OSD.FromString(GodLevel.ToString());
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args["always_run"] = OSD.FromBoolean(AlwaysRun);
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args["prey_agent"] = OSD.FromUUID(PreyAgent);
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args["agent_access"] = OSD.FromString(AgentAccess.ToString());
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args["active_group_id"] = OSD.FromUUID(ActiveGroupID);
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if ((Groups != null) && (Groups.Length > 0))
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{
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OSDArray groups = new OSDArray(Groups.Length);
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foreach (AgentGroupData agd in Groups)
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groups.Add(agd.PackUpdateMessage());
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args["groups"] = groups;
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}
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if ((Anims != null) && (Anims.Length > 0))
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{
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OSDArray anims = new OSDArray(Anims.Length);
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foreach (Animation aanim in Anims)
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anims.Add(aanim.PackUpdateMessage());
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args["animations"] = anims;
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}
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//if ((AgentTextures != null) && (AgentTextures.Length > 0))
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//{
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// OSDArray textures = new OSDArray(AgentTextures.Length);
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// foreach (UUID uuid in AgentTextures)
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// textures.Add(OSD.FromUUID(uuid));
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// args["agent_textures"] = textures;
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//}
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if ((AgentTextures != null) && (AgentTextures.Length > 0))
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args["texture_entry"] = OSD.FromBinary(AgentTextures);
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if ((VisualParams != null) && (VisualParams.Length > 0))
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args["visual_params"] = OSD.FromBinary(VisualParams);
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// We might not pass this in all cases...
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if ((Wearables != null) && (Wearables.Length > 0))
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{
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OSDArray wears = new OSDArray(Wearables.Length);
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foreach (UUID uuid in Wearables)
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wears.Add(OSD.FromUUID(uuid));
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args["wearables"] = wears;
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}
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if ((Attachments != null) && (Attachments.Length > 0))
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{
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OSDArray attachs = new OSDArray(Attachments.Length);
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foreach (AttachmentData att in Attachments)
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attachs.Add(att.PackUpdateMessage());
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args["attachments"] = attachs;
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}
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if ((Controllers != null) && (Controllers.Length > 0))
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{
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OSDArray controls = new OSDArray(Controllers.Length);
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foreach (ControllerData ctl in Controllers)
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controls.Add(ctl.PackUpdateMessage());
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args["controllers"] = controls;
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}
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if ((CallbackURI != null) && (!CallbackURI.Equals("")))
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args["callback_uri"] = OSD.FromString(CallbackURI);
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return args;
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}
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/// <summary>
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/// Deserialization of agent data.
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/// Avoiding reflection makes it painful to write, but that's the price!
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/// </summary>
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/// <param name="hash"></param>
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public virtual void Unpack(OSDMap args)
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{
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if (args.ContainsKey("region_id"))
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UUID.TryParse(args["region_id"].AsString(), out RegionID);
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if (args["circuit_code"] != null)
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UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
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if (args["agent_uuid"] != null)
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AgentID = args["agent_uuid"].AsUUID();
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if (args["session_uuid"] != null)
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SessionID = args["session_uuid"].AsUUID();
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if (args["position"] != null)
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Vector3.TryParse(args["position"].AsString(), out Position);
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if (args["velocity"] != null)
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Vector3.TryParse(args["velocity"].AsString(), out Velocity);
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if (args["center"] != null)
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Vector3.TryParse(args["center"].AsString(), out Center);
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if (args["size"] != null)
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Vector3.TryParse(args["size"].AsString(), out Size);
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if (args["at_axis"] != null)
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Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
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if (args["left_axis"] != null)
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Vector3.TryParse(args["left_axis"].AsString(), out AtAxis);
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if (args["up_axis"] != null)
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Vector3.TryParse(args["up_axis"].AsString(), out AtAxis);
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if (args["changed_grid"] != null)
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ChangedGrid = args["changed_grid"].AsBoolean();
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if (args["far"] != null)
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Far = (float)(args["far"].AsReal());
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if (args["aspect"] != null)
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Aspect = (float)args["aspect"].AsReal();
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if (args["throttles"] != null)
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Throttles = args["throttles"].AsBinary();
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if (args["locomotion_state"] != null)
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UInt32.TryParse(args["locomotion_state"].AsString(), out LocomotionState);
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if (args["head_rotation"] != null)
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Quaternion.TryParse(args["head_rotation"].AsString(), out HeadRotation);
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if (args["body_rotation"] != null)
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Quaternion.TryParse(args["body_rotation"].AsString(), out BodyRotation);
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if (args["control_flags"] != null)
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UInt32.TryParse(args["control_flags"].AsString(), out ControlFlags);
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if (args["energy_level"] != null)
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EnergyLevel = (float)(args["energy_level"].AsReal());
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if (args["god_level"] != null)
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Byte.TryParse(args["god_level"].AsString(), out GodLevel);
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if (args["always_run"] != null)
|
|
AlwaysRun = args["always_run"].AsBoolean();
|
|
|
|
if (args["prey_agent"] != null)
|
|
PreyAgent = args["prey_agent"].AsUUID();
|
|
|
|
if (args["agent_access"] != null)
|
|
Byte.TryParse(args["agent_access"].AsString(), out AgentAccess);
|
|
|
|
if (args["active_group_id"] != null)
|
|
ActiveGroupID = args["active_group_id"].AsUUID();
|
|
|
|
if ((args["groups"] != null) && (args["groups"]).Type == OSDType.Array)
|
|
{
|
|
OSDArray groups = (OSDArray)(args["groups"]);
|
|
Groups = new AgentGroupData[groups.Count];
|
|
int i = 0;
|
|
foreach (OSD o in groups)
|
|
{
|
|
if (o.Type == OSDType.Map)
|
|
{
|
|
Groups[i++] = new AgentGroupData((OSDMap)o);
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((args["animations"] != null) && (args["animations"]).Type == OSDType.Array)
|
|
{
|
|
OSDArray anims = (OSDArray)(args["animations"]);
|
|
Anims = new Animation[anims.Count];
|
|
int i = 0;
|
|
foreach (OSD o in anims)
|
|
{
|
|
if (o.Type == OSDType.Map)
|
|
{
|
|
Anims[i++] = new Animation((OSDMap)o);
|
|
}
|
|
}
|
|
}
|
|
|
|
//if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array)
|
|
//{
|
|
// OSDArray textures = (OSDArray)(args["agent_textures"]);
|
|
// AgentTextures = new UUID[textures.Count];
|
|
// int i = 0;
|
|
// foreach (OSD o in textures)
|
|
// AgentTextures[i++] = o.AsUUID();
|
|
//}
|
|
|
|
if (args["texture_entry"] != null)
|
|
AgentTextures = args["texture_entry"].AsBinary();
|
|
|
|
if (args["visual_params"] != null)
|
|
VisualParams = args["visual_params"].AsBinary();
|
|
|
|
if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array)
|
|
{
|
|
OSDArray wears = (OSDArray)(args["wearables"]);
|
|
Wearables = new UUID[wears.Count];
|
|
int i = 0;
|
|
foreach (OSD o in wears)
|
|
Wearables[i++] = o.AsUUID();
|
|
}
|
|
|
|
if ((args["attachments"] != null) && (args["attachments"]).Type == OSDType.Array)
|
|
{
|
|
OSDArray attachs = (OSDArray)(args["attachments"]);
|
|
Attachments = new AttachmentData[attachs.Count];
|
|
int i = 0;
|
|
foreach (OSD o in attachs)
|
|
{
|
|
if (o.Type == OSDType.Map)
|
|
{
|
|
Attachments[i++] = new AttachmentData((OSDMap)o);
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((args["controllers"] != null) && (args["controllers"]).Type == OSDType.Array)
|
|
{
|
|
OSDArray controls = (OSDArray)(args["controllers"]);
|
|
Controllers = new ControllerData[controls.Count];
|
|
int i = 0;
|
|
foreach (OSD o in controls)
|
|
{
|
|
if (o.Type == OSDType.Map)
|
|
{
|
|
Controllers[i++] = new ControllerData((OSDMap)o);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (args["callback_uri"] != null)
|
|
CallbackURI = args["callback_uri"].AsString();
|
|
}
|
|
|
|
public AgentData()
|
|
{
|
|
}
|
|
|
|
public AgentData(Hashtable hash)
|
|
{
|
|
//UnpackUpdateMessage(hash);
|
|
}
|
|
|
|
public void Dump()
|
|
{
|
|
System.Console.WriteLine("------------ AgentData ------------");
|
|
System.Console.WriteLine("UUID: " + AgentID);
|
|
System.Console.WriteLine("Region: " + RegionID);
|
|
System.Console.WriteLine("Position: " + Position);
|
|
}
|
|
}
|
|
|
|
public class CompleteAgentData : AgentData
|
|
{
|
|
public override OSDMap Pack()
|
|
{
|
|
return base.Pack();
|
|
}
|
|
|
|
public override void Unpack(OSDMap map)
|
|
{
|
|
base.Unpack(map);
|
|
}
|
|
}
|
|
}
|