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d95df603dfc8e6a033649be669c6b54071ccb7d4
opensim/OpenSim/Region/CoreModules/World/Archiver
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John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
..
Tests
Formatting cleanup.
2009-10-01 01:17:47 +09:00
ArchiveReadRequest.cs
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
ArchiverModule.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
ArchiveWriteRequestExecution.cs
- cleaning up LandData/ILandObject capitalization issues
2009-10-02 11:31:30 +02:00
ArchiveWriteRequestPreparation.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
AssetsArchiver.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
AssetsDearchiver.cs
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
AssetsRequest.cs
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00
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