Files
opensim/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs
Melanie Thielker c53f732163 Change the IScriptApi back to it's original form, removing XEngine
specific additions that should not have been there in the first place.
Sleeping and time measurement are now completely internal to XEngine
2015-08-17 21:46:30 +02:00

158 lines
6.1 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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*/
using System;
using System.Collections.Generic;
using System.Threading;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared.Api;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Region.ScriptEngine.Shared.Tests
{
[TestFixture]
public class LSL_ApiUserTests : OpenSimTestCase
{
private Scene m_scene;
private MockScriptEngine m_engine;
[SetUp]
public override void SetUp()
{
base.SetUp();
m_engine = new MockScriptEngine();
m_scene = new SceneHelpers().SetupScene();
SceneHelpers.SetupSceneModules(m_scene, m_engine);
}
[Test]
public void TestLlRequestAgentDataOnline()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
UUID userId = TestHelpers.ParseTail(0x1);
UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, part);
LSL_Api apiGrp1 = new LSL_Api();
apiGrp1.Initialize(m_engine, part, scriptItem);
// Initially long timeout to test cache
apiGrp1.LlRequestAgentDataCacheTimeoutMs = 20000;
// Offline test
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(0, int.Parse(data));
m_engine.PostedEvents.Clear();
}
// Online test. Should get the 'wrong' result because of caching.
ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1);
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(0, int.Parse(data));
m_engine.PostedEvents.Clear();
}
apiGrp1.LlRequestAgentDataCacheTimeoutMs = 1;
// Make absolutely sure that we should trigger cache timeout.
Thread.Sleep(apiGrp1.LlRequestAgentDataCacheTimeoutMs + 1);
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(1, int.Parse(data));
m_engine.PostedEvents.Clear();
}
m_scene.CloseAgent(userId, false);
Thread.Sleep(apiGrp1.LlRequestAgentDataCacheTimeoutMs + 1 + 1);
{
apiGrp1.llRequestAgentData(userId.ToString(), ScriptBaseClass.DATA_ONLINE);
Assert.That(m_engine.PostedEvents.ContainsKey(scriptItem.ItemID));
List<EventParams> events = m_engine.PostedEvents[scriptItem.ItemID];
Assert.That(events.Count, Is.EqualTo(1));
EventParams eventParams = events[0];
Assert.That(eventParams.EventName, Is.EqualTo("dataserver"));
string data = eventParams.Params[1].ToString();
Assert.AreEqual(0, int.Parse(data));
m_engine.PostedEvents.Clear();
}
}
}
}