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Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
633 lines
26 KiB
C#
633 lines
26 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* This file borrows heavily from MXPServer.cs - the reference MXPServer
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* See http://www.bubblecloud.org for a copy of the original file and
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* implementation details. */
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Threading;
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using log4net;
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using MXP;
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using MXP.Messages;
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using OpenMetaverse;
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using OpenSim.Client.MXP.ClientStack;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Framework.Communications;
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using System.Security.Cryptography;
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namespace OpenSim.Client.MXP.PacketHandler
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{
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public class MXPPacketServer
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{
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internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#region Fields
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private readonly List<MXPClientView> m_clients = new List<MXPClientView>();
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private readonly Dictionary<UUID, Scene> m_scenes;
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private readonly Transmitter m_transmitter;
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private readonly Thread m_clientThread;
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private readonly IList<Session> m_sessions = new List<Session>();
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private readonly IList<Session> m_sessionsToClient = new List<Session>();
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private readonly IList<MXPClientView> m_sessionsToRemove = new List<MXPClientView>();
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private readonly int m_port;
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private readonly bool m_accountsAuthenticate;
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private readonly String m_programName;
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private readonly byte m_programMajorVersion;
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private readonly byte m_programMinorVersion;
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#endregion
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#region Constructors
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public MXPPacketServer(int port, Dictionary<UUID, Scene> scenes, bool accountsAuthenticate)
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{
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m_port = port;
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m_accountsAuthenticate = accountsAuthenticate;
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m_scenes = scenes;
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m_programMinorVersion = 63;
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m_programMajorVersion = 0;
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m_programName = "OpenSimulator";
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m_transmitter = new Transmitter(port);
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m_clientThread = new Thread(StartListener);
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m_clientThread.Name = "MXPThread";
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m_clientThread.IsBackground = true;
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m_clientThread.Start();
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ThreadTracker.Add(m_clientThread);
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}
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public void StartListener()
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{
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m_log.Info("[MXP ClientStack] Transmitter starting on UDP server port: " + m_port);
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m_transmitter.Startup();
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m_log.Info("[MXP ClientStack] Transmitter started. MXP version: "+MxpConstants.ProtocolMajorVersion+"."+MxpConstants.ProtocolMinorVersion+" Source Revision: "+MxpConstants.ProtocolSourceRevision);
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}
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#endregion
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#region Properties
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/// <summary>
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/// Number of sessions pending. (Process() accepts pending sessions).
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/// </summary>
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public int PendingSessionCount
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{
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get
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{
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return m_transmitter.PendingSessionCount;
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}
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}
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/// <summary>
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/// Number of connected sessions.
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/// </summary>
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public int SessionCount
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{
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get
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{
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return m_sessions.Count;
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}
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}
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/// <summary>
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/// Property reflecting whether client transmitter threads are alive.
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/// </summary>
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public bool IsTransmitterAlive
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{
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get
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{
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return m_transmitter != null && m_transmitter.IsAlive;
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}
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}
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/// <summary>
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/// Number of packets sent.
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/// </summary>
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public ulong PacketsSent
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{
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get
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{
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return m_transmitter != null ? m_transmitter.PacketsSent : 0;
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}
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}
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/// <summary>
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/// Number of packets received.
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/// </summary>
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public ulong PacketsReceived
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{
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get
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{
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return m_transmitter != null ? m_transmitter.PacketsReceived : 0;
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}
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}
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/// <summary>
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/// Bytes client has received so far.
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/// </summary>
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public ulong BytesReceived
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{
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get
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{
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return m_transmitter != null ? m_transmitter.BytesReceived : 0;
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}
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}
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/// <summary>
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/// Bytes client has sent so far.
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/// </summary>
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public ulong BytesSent
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{
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get
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{
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return m_transmitter != null ? m_transmitter.BytesSent : 0;
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}
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}
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/// <summary>
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/// Number of bytes received (bytes per second) during past second.
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/// </summary>
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public double ReceiveRate
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{
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get
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{
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return m_transmitter != null ? m_transmitter.ReceiveRate : 0;
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}
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}
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/// <summary>
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/// Number of bytes sent (bytes per second) during past second.
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/// </summary>
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public double SendRate
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{
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get
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{
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return m_transmitter != null ? m_transmitter.SendRate : 0;
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}
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}
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#endregion
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#region Session Management
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public void Disconnect(Session session)
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{
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if (session.IsConnected)
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{
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Message message = MessageFactory.Current.ReserveMessage(typeof(LeaveRequestMessage));
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session.Send(message);
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MessageFactory.Current.ReleaseMessage(message);
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}
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else
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{
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throw new Exception("Not connected.");
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}
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}
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#endregion
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#region Processing
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public void Process()
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{
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ProcessMessages();
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Clean();
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}
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public void Clean()
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{
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foreach (MXPClientView clientView in m_clients)
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{
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if (clientView.Session.SessionState == SessionState.Disconnected)
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{
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m_sessionsToRemove.Add(clientView);
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}
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}
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foreach (MXPClientView clientView in m_sessionsToRemove)
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{
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clientView.Scene.RemoveClient(clientView.AgentId);
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clientView.OnClean();
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m_clients.Remove(clientView);
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m_sessions.Remove(clientView.Session);
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}
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m_sessionsToRemove.Clear();
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}
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public void ProcessMessages()
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{
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if (m_transmitter.PendingSessionCount > 0)
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{
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Session tmp = m_transmitter.AcceptPendingSession();
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m_sessions.Add(tmp);
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m_sessionsToClient.Add(tmp);
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}
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List<Session> tmpRemove = new List<Session>();
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foreach (Session session in m_sessionsToClient)
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{
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while (session.AvailableMessages > 0)
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{
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Message message = session.Receive();
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if (message.GetType() == typeof (JoinRequestMessage))
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{
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JoinRequestMessage joinRequestMessage = (JoinRequestMessage) message;
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m_log.Info("[MXP ClientStack]: Session join request: " + session.SessionId + " (" +
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(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
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session.RemoteEndPoint.Port + ")");
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try
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{
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if (joinRequestMessage.BubbleId == Guid.Empty)
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{
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foreach (Scene scene in m_scenes.Values)
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{
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if (scene.RegionInfo.RegionName == joinRequestMessage.BubbleName)
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{
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m_log.Info("[MXP ClientStack]: Resolved region by name: " + joinRequestMessage.BubbleName + " (" + scene.RegionInfo.RegionID + ")");
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joinRequestMessage.BubbleId = scene.RegionInfo.RegionID.Guid;
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}
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}
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}
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if (joinRequestMessage.BubbleId == Guid.Empty)
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{
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m_log.Warn("[MXP ClientStack]: Failed to resolve region by name: " + joinRequestMessage.BubbleName);
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}
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UUID sceneId = new UUID(joinRequestMessage.BubbleId);
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bool regionExists = true;
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if (!m_scenes.ContainsKey(sceneId))
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{
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m_log.Info("[MXP ClientStack]: No such region: " + sceneId);
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regionExists = false;
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}
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UserProfileData user = null;
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UUID userId = UUID.Zero;
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string firstName = null;
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string lastName = null;
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bool authorized = regionExists ? AuthoriseUser(joinRequestMessage.ParticipantName,
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joinRequestMessage.ParticipantPassphrase,
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new UUID(joinRequestMessage.BubbleId), out userId, out firstName, out lastName, out user)
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: false;
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if (authorized)
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{
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Scene scene = m_scenes[sceneId];
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UUID mxpSessionID = UUID.Random();
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string reason;
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m_log.Debug("[MXP ClientStack]: Session join request success: " + session.SessionId + " (" +
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(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
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session.RemoteEndPoint.Port + ")");
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m_log.Debug("[MXP ClientStack]: Attaching UserAgent to UserProfile...");
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AttachUserAgentToUserProfile(session, mxpSessionID, sceneId, user);
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m_log.Debug("[MXP ClientStack]: Attached UserAgent to UserProfile.");
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m_log.Debug("[MXP ClientStack]: Preparing Scene to Connection...");
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if (!PrepareSceneForConnection(mxpSessionID, sceneId, user, out reason))
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{
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m_log.DebugFormat("[MXP ClientStack]: Scene refused connection: {0}", reason);
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DeclineConnection(session, joinRequestMessage);
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tmpRemove.Add(session);
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continue;
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}
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m_log.Debug("[MXP ClientStack]: Prepared Scene to Connection.");
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m_log.Debug("[MXP ClientStack]: Accepting connection...");
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AcceptConnection(session, joinRequestMessage, mxpSessionID, userId);
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m_log.Info("[MXP ClientStack]: Accepted connection.");
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m_log.Debug("[MXP ClientStack]: Creating ClientView....");
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MXPClientView client = new MXPClientView(session, mxpSessionID, userId, scene, firstName, lastName);
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m_clients.Add(client);
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m_log.Debug("[MXP ClientStack]: Created ClientView.");
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m_log.Debug("[MXP ClientStack]: Adding ClientView to Scene...");
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scene.ClientManager.Add(client.CircuitCode, client);
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m_log.Debug("[MXP ClientStack]: Added ClientView to Scene.");
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client.MXPSendSynchronizationBegin(m_scenes[new UUID(joinRequestMessage.BubbleId)].SceneContents.GetTotalObjectsCount());
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m_log.Debug("[MXP ClientStack]: Starting ClientView...");
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try
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{
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client.Start();
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m_log.Debug("[MXP ClientStack]: Started ClientView.");
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}
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catch (Exception e)
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{
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m_log.Error(e);
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}
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m_log.Debug("[MXP ClientStack]: Connected");
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}
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else
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{
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m_log.Info("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" +
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(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
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session.RemoteEndPoint.Port + ")");
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DeclineConnection(session, joinRequestMessage);
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}
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}
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catch (Exception e)
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{
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m_log.Error("[MXP ClientStack]: Session join request failure: " + session.SessionId + " (" +
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(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
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session.RemoteEndPoint.Port + "): "+e.ToString()+" :"+e.StackTrace.ToString());
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}
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tmpRemove.Add(session);
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}
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}
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}
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foreach (Session session in tmpRemove)
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{
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m_sessionsToClient.Remove(session);
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}
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foreach (MXPClientView clientView in m_clients)
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{
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int messagesProcessedCount = 0;
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Session session = clientView.Session;
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while (session.AvailableMessages > 0)
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{
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Message message = session.Receive();
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if (message.GetType() == typeof(LeaveRequestMessage))
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{
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LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)MessageFactory.Current.ReserveMessage(
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typeof(LeaveResponseMessage));
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m_log.Debug("[MXP ClientStack]: Session leave request: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
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leaveResponseMessage.RequestMessageId = message.MessageId;
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leaveResponseMessage.FailureCode = 0;
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session.Send(leaveResponseMessage);
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if (session.SessionState != SessionState.Disconnected)
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{
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session.SetStateDisconnected();
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}
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m_log.Debug("[MXP ClientStack]: Removing Client from Scene");
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//clientView.Scene.RemoveClient(clientView.AgentId);
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}
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if (message.GetType() == typeof(LeaveResponseMessage))
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{
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LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)message;
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m_log.Debug("[MXP ClientStack]: Session leave response: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
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if (leaveResponseMessage.FailureCode == 0)
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{
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session.SetStateDisconnected();
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}
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m_log.Debug("[MXP ClientStack]: Removing Client from Scene");
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//clientView.Scene.RemoveClient(clientView.AgentId);
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}
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else
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{
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clientView.MXPPRocessMessage(message);
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}
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MessageFactory.Current.ReleaseMessage(message);
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messagesProcessedCount++;
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if (messagesProcessedCount > 1000)
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{
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break;
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}
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}
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}
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}
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private void AcceptConnection(Session session, JoinRequestMessage joinRequestMessage, UUID mxpSessionID, UUID userId)
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{
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JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(
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typeof(JoinResponseMessage));
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joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
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joinResponseMessage.FailureCode = MxpResponseCodes.SUCCESS;
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joinResponseMessage.BubbleId = joinRequestMessage.BubbleId;
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joinResponseMessage.ParticipantId = userId.Guid;
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joinResponseMessage.AvatarId = userId.Guid;
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joinResponseMessage.BubbleAssetCacheUrl = "http://"+m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.ExternalHostName+":"+m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.HttpPort+"/assets/";
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joinResponseMessage.BubbleName = m_scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.RegionName;
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joinResponseMessage.BubbleRange = 128;
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joinResponseMessage.BubblePerceptionRange = 128 + 256;
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joinResponseMessage.BubbleRealTime = 0;
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joinResponseMessage.ProgramName = m_programName;
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joinResponseMessage.ProgramMajorVersion = m_programMajorVersion;
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joinResponseMessage.ProgramMinorVersion = m_programMinorVersion;
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joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
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joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
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joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision;
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session.Send(joinResponseMessage);
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session.SetStateConnected();
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}
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private void DeclineConnection(Session session, Message joinRequestMessage)
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{
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JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(typeof(JoinResponseMessage));
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joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
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joinResponseMessage.FailureCode = MxpResponseCodes.UNAUTHORIZED_OPERATION;
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joinResponseMessage.ProgramName = m_programName;
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joinResponseMessage.ProgramMajorVersion = m_programMajorVersion;
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joinResponseMessage.ProgramMinorVersion = m_programMinorVersion;
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joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
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joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
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joinResponseMessage.ProtocolSourceRevision = MxpConstants.ProtocolSourceRevision;
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session.Send(joinResponseMessage);
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session.SetStateDisconnected();
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}
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public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UUID userId, out string firstName, out string lastName, out UserProfileData userProfile)
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{
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userId = UUID.Zero;
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firstName = "";
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lastName = "";
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userProfile = null;
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string[] nameParts = participantName.Split(' ');
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if (nameParts.Length != 2)
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{
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m_log.Error("[MXP ClientStack]: Login failed as user name is not formed of first and last name separated by space: " + participantName);
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return false;
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}
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firstName = nameParts[0];
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lastName = nameParts[1];
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userProfile = m_scenes[sceneId].CommsManager.UserService.GetUserProfile(firstName, lastName);
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if (userProfile == null && !m_accountsAuthenticate)
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{
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userId = ((UserManagerBase)m_scenes[sceneId].CommsManager.UserService).AddUser(firstName, lastName, "test", "", 1000, 1000);
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}
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else
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{
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if (userProfile == null)
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{
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m_log.Error("[MXP ClientStack]: Login failed as user was not found: " + participantName);
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return false;
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}
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userId = userProfile.ID;
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}
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if (m_accountsAuthenticate)
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{
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|
if (!password.StartsWith("$1$"))
|
|
{
|
|
password = "$1$" + Util.Md5Hash(password);
|
|
}
|
|
password = password.Remove(0, 3); //remove $1$
|
|
string s = Util.Md5Hash(password + ":" + userProfile.PasswordSalt);
|
|
return (userProfile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
|
|
|| userProfile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
private void AttachUserAgentToUserProfile(Session session, UUID sessionId, UUID sceneId, UserProfileData userProfile)
|
|
{
|
|
//Scene scene = m_scenes[sceneId];
|
|
CommunicationsManager commsManager = m_scenes[sceneId].CommsManager;
|
|
IUserService userService = (IUserService)commsManager.UserService;
|
|
|
|
UserAgentData agent = new UserAgentData();
|
|
|
|
// User connection
|
|
agent.AgentOnline = true;
|
|
agent.AgentIP = session.RemoteEndPoint.Address.ToString();
|
|
agent.AgentPort = (uint)session.RemoteEndPoint.Port;
|
|
|
|
agent.SecureSessionID = UUID.Random();
|
|
agent.SessionID = sessionId;
|
|
|
|
// Profile UUID
|
|
agent.ProfileID = userProfile.ID;
|
|
|
|
// Current location/position/alignment
|
|
if (userProfile.CurrentAgent != null)
|
|
{
|
|
agent.Region = userProfile.CurrentAgent.Region;
|
|
agent.Handle = userProfile.CurrentAgent.Handle;
|
|
agent.Position = userProfile.CurrentAgent.Position;
|
|
agent.LookAt = userProfile.CurrentAgent.LookAt;
|
|
}
|
|
else
|
|
{
|
|
agent.Region = userProfile.HomeRegionID;
|
|
agent.Handle = userProfile.HomeRegion;
|
|
agent.Position = userProfile.HomeLocation;
|
|
agent.LookAt = userProfile.HomeLookAt;
|
|
}
|
|
|
|
// What time did the user login?
|
|
agent.LoginTime = Util.UnixTimeSinceEpoch();
|
|
agent.LogoutTime = 0;
|
|
|
|
userProfile.CurrentAgent = agent;
|
|
|
|
|
|
userService.UpdateUserProfile(userProfile);
|
|
//userService.CommitAgent(ref userProfile);
|
|
}
|
|
|
|
private bool PrepareSceneForConnection(UUID sessionId, UUID sceneId, UserProfileData userProfile, out string reason)
|
|
{
|
|
Scene scene = m_scenes[sceneId];
|
|
CommunicationsManager commsManager = m_scenes[sceneId].CommsManager;
|
|
UserManagerBase userService = (UserManagerBase)commsManager.UserService;
|
|
|
|
AgentCircuitData agent = new AgentCircuitData();
|
|
agent.AgentID = userProfile.ID;
|
|
agent.firstname = userProfile.FirstName;
|
|
agent.lastname = userProfile.SurName;
|
|
agent.SessionID = sessionId;
|
|
agent.SecureSessionID = userProfile.CurrentAgent.SecureSessionID;
|
|
agent.circuitcode = sessionId.CRC();
|
|
agent.BaseFolder = UUID.Zero;
|
|
agent.InventoryFolder = UUID.Zero;
|
|
agent.startpos = new Vector3(0, 0, 0); // TODO Fill in region start position
|
|
agent.CapsPath = "http://localhost/";
|
|
agent.Appearance = userService.GetUserAppearance(userProfile.ID);
|
|
|
|
if (agent.Appearance == null)
|
|
{
|
|
m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname);
|
|
agent.Appearance = new AvatarAppearance();
|
|
}
|
|
|
|
return scene.NewUserConnection(agent, out reason);
|
|
}
|
|
|
|
public void PrintDebugInformation()
|
|
{
|
|
m_log.Info("[MXP ClientStack]: Statistics report");
|
|
m_log.Info("Pending Sessions: " + PendingSessionCount);
|
|
m_log.Info("Sessions: " + SessionCount + " (Clients: " + m_clients.Count + " )");
|
|
m_log.Info("Transmitter Alive?: " + IsTransmitterAlive);
|
|
m_log.Info("Packets Sent/Received: " + PacketsSent + " / " + PacketsReceived);
|
|
m_log.Info("Bytes Sent/Received: " + BytesSent + " / " + BytesReceived);
|
|
m_log.Info("Send/Receive Rate (bps): " + SendRate + " / " + ReceiveRate);
|
|
}
|
|
|
|
#endregion
|
|
|
|
}
|
|
}
|