Files
opensim/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml
idb 6119b02860 * Apply http://opensimulator.org/mantis/view.php?id=3185
* Fixes NHibernate problem where prim contents show as textures
* Thanks Tommil!
2009-02-20 22:56:40 +00:00

148 lines
9.1 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
<class name="OpenSim.Region.Framework.Scenes.SceneObjectPart, OpenSim.Region.Framework" table="Prims" lazy="false">
<id name="UUID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="ParentID" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate"/>
<property name="ParentUUID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="RegionID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="CreationDate" type="System.Int32" />
<property name="Name" type="String" length="255" />
<property name="Text" type="String" length="255" />
<property name="Description" type="String" length="255" />
<property name="SitName" type="String" length="255" />
<property name="TouchName" type="String" length="255" />
<property name="Color" type="OpenSim.Data.NHibernate.ColorUserType, OpenSim.Data.NHibernate" />
<property name="ObjectFlags" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="CreatorID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="OwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="GroupID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="LastOwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" />
<property name="LinkNum" type="System.Int32" />
<property name="OwnerMask" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="NextOwnerMask" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="GroupMask" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="EveryoneMask" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="BaseMask" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="Material" type="Byte" />
<property name="ScriptAccessPin" type="System.Int32" />
<property name="TextureAnimation" type="binary" />
<property name="ParticleSystem" type="binary" />
<property name="ClickAction" type="Byte" />
<property name="OffsetPosition" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="PositionX" />
<column name="PositionY" />
<column name="PositionZ" />
</property>
<property name="GroupPosition" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="GroupPositionX" />
<column name="GroupPositionY" />
<column name="GroupPositionZ" />
</property>
<property name="Velocity" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="VelocityX" />
<column name="VelocityY" />
<column name="VelocityZ" />
</property>
<property name="AngularVelocity" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="AngularVelocityX" />
<column name="AngularVelocityY" />
<column name="AngularVelocityZ" />
</property>
<property name="Acceleration" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="AccelerationX" />
<column name="AccelerationY" />
<column name="AccelerationZ" />
</property>
<property name="SitTargetPositionLL" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="SitTargetOffsetX" />
<column name="SitTargetOffsetY" />
<column name="SitTargetOffsetZ" />
</property>
<property name="RotationOffset" type="OpenSim.Data.NHibernate.QuaternionUserType, OpenSim.Data.NHibernate" >
<column name="RotationX" />
<column name="RotationY" />
<column name="RotationZ" />
<column name="RotationW" />
</property>
<property name="SitTargetOrientationLL" type="OpenSim.Data.NHibernate.QuaternionUserType, OpenSim.Data.NHibernate" >
<column name="SitTargetOrientX" />
<column name="SitTargetOrientY" />
<column name="SitTargetOrientZ" />
<column name="SitTargetOrientW" />
</property>
<component name="Shape">
<property name="Scale" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" >
<column name="ScaleX" />
<column name="ScaleY" />
<column name="ScaleZ" />
</property>
<property name="PCode" type="System.Byte" />
<property name="PathBegin" type="OpenSim.Data.NHibernate.UInt16Type, OpenSim.Data.NHibernate" />
<property name="PathEnd" type="OpenSim.Data.NHibernate.UInt16Type, OpenSim.Data.NHibernate" />
<property name="PathScaleX" type="System.Byte" />
<property name="PathScaleY" type="System.Byte" />
<property name="PathShearX" type="System.Byte" />
<property name="PathShearY" type="System.Byte" />
<property name="PathSkew" type="OpenSim.Data.NHibernate.SByteType, OpenSim.Data.NHibernate" />
<property name="PathCurve" type="System.Byte" />
<property name="PathRadiusOffset" type="OpenSim.Data.NHibernate.SByteType, OpenSim.Data.NHibernate" />
<property name="PathRevolutions" type="System.Byte" />
<property name="PathTaperX" type="OpenSim.Data.NHibernate.SByteType, OpenSim.Data.NHibernate" />
<property name="PathTaperY" type="OpenSim.Data.NHibernate.SByteType, OpenSim.Data.NHibernate" />
<property name="PathTwist" type="OpenSim.Data.NHibernate.SByteType, OpenSim.Data.NHibernate" />
<property name="ProfileBegin" type="OpenSim.Data.NHibernate.UInt16Type, OpenSim.Data.NHibernate" />
<property name="ProfileEnd" type="OpenSim.Data.NHibernate.UInt16Type, OpenSim.Data.NHibernate" />
<property name="ProfileCurve" type="System.Byte" />
<property name="ProfileHollow" type="OpenSim.Data.NHibernate.UInt16Type, OpenSim.Data.NHibernate" />
<property name="TextureEntry" column="Texture" type="binary" />
<property name="ExtraParams" type="binary" />
<property name="State" type="System.Byte" />
</component>
</class>
<class name="OpenSim.Data.NHibernate.Terrain, OpenSim.Data.NHibernate" table="Terrain" lazy="false">
<id name="RegionID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<!-- <property name="MapData" type="OpenSim.Data.NHibernate.BlobType, OpenSim.Data.NHibernate" /> -->
<property name="MapData" type="binary" />
</class>
<class name="OpenSim.Framework.TaskInventoryItem, OpenSim.Framework" table="PrimItems" lazy="false">
<id name="ItemID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="ParentPartID" column="PrimID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/>
<property name="AssetID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/>
<property name="ParentID" column="ParentFolderID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/>
<property name="CreatorID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/>
<property name="OwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/>
<property name="GroupID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/>
<property name="LastOwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/>
<property name="CurrentPermissions" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="BasePermissions" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="EveryonePermissions" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="GroupPermissions" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="NextPermissions" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="Name" type="String" length="255" />
<property name="Description" type="String" length="255" />
<property name="CreationDate" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="Flags" type="OpenSim.Data.NHibernate.UInt32Type, OpenSim.Data.NHibernate" />
<property name="InvType" type="System.Int32" />
<property name="Type" type="System.Int32" />
</class>
</hibernate-mapping>