Files
opensim/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/IGroupDataProvider.cs
Charles Krinke 8944ab910c Thank you kindly, MCortez for a patch that:
The attached patch provides the necessary infrastructure to support 
security and authentication features of the xmlrpc server.
* Read/Write keys for accessing a Group's xmlrpc service.
* Requiring user session verification for write operations.
2009-04-29 22:31:00 +00:00

92 lines
5.0 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
interface IGroupDataProvider
{
UUID CreateGroup(GroupRequestID requestID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
void UpdateGroup(GroupRequestID requestID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
GroupRecord GetGroupRecord(GroupRequestID requestID, UUID GroupID, string GroupName);
List<DirGroupsReplyData> FindGroups(GroupRequestID requestID, string search);
List<GroupMembersData> GetGroupMembers(GroupRequestID requestID, UUID GroupID);
void AddGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
void UpdateGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
void RemoveGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID);
List<GroupRolesData> GetGroupRoles(GroupRequestID requestID, UUID GroupID);
List<GroupRoleMembersData> GetGroupRoleMembers(GroupRequestID requestID, UUID GroupID);
void AddAgentToGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
void RemoveAgentFromGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID);
void AddAgentToGroupInvite(GroupRequestID requestID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID);
GroupInviteInfo GetAgentToGroupInvite(GroupRequestID requestID, UUID inviteID);
void RemoveAgentToGroupInvite(GroupRequestID requestID, UUID inviteID);
void AddAgentToGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
void RemoveAgentFromGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
List<GroupRolesData> GetAgentGroupRoles(GroupRequestID requestID, UUID AgentID, UUID GroupID);
void SetAgentActiveGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID);
GroupMembershipData GetAgentActiveMembership(GroupRequestID requestID, UUID AgentID);
void SetAgentActiveGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
void SetAgentGroupInfo(GroupRequestID requestID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile);
GroupMembershipData GetAgentGroupMembership(GroupRequestID requestID, UUID AgentID, UUID GroupID);
List<GroupMembershipData> GetAgentGroupMemberships(GroupRequestID requestID, UUID AgentID);
void AddGroupNotice(GroupRequestID requestID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket);
GroupNoticeInfo GetGroupNotice(GroupRequestID requestID, UUID noticeID);
List<GroupNoticeData> GetGroupNotices(GroupRequestID requestID, UUID GroupID);
}
public class GroupInviteInfo
{
public UUID GroupID = UUID.Zero;
public UUID RoleID = UUID.Zero;
public UUID AgentID = UUID.Zero;
public UUID InviteID = UUID.Zero;
}
public class GroupRequestID
{
public UUID AgentID = UUID.Zero;
public string UserServiceURL = string.Empty;
public UUID SessionID = UUID.Zero;
}
}