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180 lines
6.1 KiB
C#
180 lines
6.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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namespace OpenSim.Services.AssetService
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{
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public class HGAssetService : IAssetService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>();
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public HGAssetService(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("AssetServices", "");
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IConfig assetConfig = source.Configs["AssetService"];
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if (assetConfig == null)
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{
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m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpanSim.ini");
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return;
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}
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m_log.Info("[HG ASSET SERVICE]: HG asset service enabled");
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}
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}
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private bool StringToUrlAndAssetID(string id, out string url, out string assetID)
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{
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url = String.Empty;
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assetID = String.Empty;
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Uri assetUri;
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if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
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assetUri.Scheme == Uri.UriSchemeHttp)
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{
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url = "http://" + assetUri.Authority;
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assetID = assetUri.LocalPath;
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return true;
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}
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return false;
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}
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private IAssetService GetConnector(string url)
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{
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AssetServicesConnector connector = null;
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lock (m_connectors)
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{
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if (m_connectors.ContainsKey(url))
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{
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connector = m_connectors[url];
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}
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else
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{
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// We're instantiating this class explicitly, but this won't
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// work in general, because the remote grid may be running
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// an asset server that has a different protocol.
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// Eventually we will want a piece of protocol asking
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// the remote server about its kind. Definitely cool thing to do!
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connector = new AssetServicesConnector(url);
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m_connectors.Add(url, connector);
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}
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}
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return connector;
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}
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public AssetBase Get(string id)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.Get(assetID);
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}
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return null;
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}
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public AssetMetadata GetMetadata(string id)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.GetMetadata(assetID);
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}
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return null;
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}
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public byte[] GetData(string id)
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{
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return null;
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}
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public bool Get(string id, Object sender, AssetRetrieved handler)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(id, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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return connector.Get(assetID, sender, handler);
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}
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return false;
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}
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public string Store(AssetBase asset)
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{
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string url = string.Empty;
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string assetID = string.Empty;
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if (StringToUrlAndAssetID(asset.ID, out url, out assetID))
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{
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IAssetService connector = GetConnector(url);
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// Restore the assetID to a simple UUID
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asset.ID = assetID;
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return connector.Store(asset);
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}
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return String.Empty;
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}
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public bool UpdateContent(string id, byte[] data)
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{
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return false;
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}
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public bool Delete(string id)
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{
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return false;
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}
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}
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}
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