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opensim
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dbd500db4271f1e91f5340ccf8378eb5bbb3b177
opensim
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OpenSim
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Justin Clark-Casey (justincc)
dbd500db42
minor: Add event name to existing debug output when a script event fails with an exception. To aid debugging.
2015-01-08 22:59:29 +00:00
..
Addons
Renamed VERSION_NUMBER to VersionNumber
2014-12-30 15:27:28 -08:00
ApplicationPlugins
Renamed VERSION_NUMBER to VersionNumber
2014-12-30 15:27:28 -08:00
Capabilities
Allow GetMesh capability to be served directly by a server like GetTexture
2014-11-25 23:21:38 +00:00
ConsoleClient
…
Data
Remove unmaintained MSSQL support.
2014-11-28 00:27:13 +00:00
Framework
Commented out clear_registry_ because (1) it isn't clearing up anything anymore -- mono addins moved to suffix -002 at least since BlueWall updated it; (2) we shouldn't clear the registry, period. People who run many sims from the same bin folder need to configure each sim to use its own RegistryLocation, just like they configure them to use their own port.
2015-01-07 20:01:54 -08:00
Region
minor: Add event name to existing debug output when a script event fails with an exception. To aid debugging.
2015-01-08 22:59:29 +00:00
Server
Donation of robust network connectors for estate service, as promised. This allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions.
2015-01-06 21:24:44 -08:00
Services
Donation of robust network connectors for estate service, as promised. This allows to have one central database for estates without having to open the MySql port. This is off by default, so not to disturb everyone's existing installations. To use it, see GridCommon.ini.example [EstateDataStore] section and Robust*.ini.example's new additions.
2015-01-06 21:24:44 -08:00
Tests
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
2014-11-25 23:23:10 +00:00
Tools
On pCampbot, if we add the none (n) behaviour then make it actually stop any bots in motion.
2014-11-25 23:23:09 +00:00