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ogb912
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opensim
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dd13fa361b12fa2fb1c91c9f74379a305935a87d
opensim
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OpenSim
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ScriptEngine
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Shared
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Api
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History
John Hurliman
d199767e69
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
..
Plugins
Inconsistent locking of SenseRepeaters in Script Engine.
2009-10-23 11:25:06 +01:00
ApiManager.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AsyncCommandManager.cs
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00
LSL_Api.cs
Experimental change of PhysicsVector to Vector3. Untested
2009-10-26 18:23:43 -07:00
OSSL_Api.cs
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-15 16:35:27 -07:00