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87 lines
3.8 KiB
C#
87 lines
3.8 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using NUnit.Framework;
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using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes;
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namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests
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{
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[TestFixture]
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public class TerrainTest
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{
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[Test]
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public void BrushTest()
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{
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TerrainChannel x = new TerrainChannel(256, 256);
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ITerrainPaintableEffect effect = new RaiseSphere();
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effect.PaintEffect(x, 128.0, 128.0, 50, 0.1);
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Assert.That(x[128, 128] > 0.0, "Raise brush not raising values.");
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Assert.That(x[0, 128] > 0.0, "Raise brush lowering edge values.");
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x = new TerrainChannel(256, 256);
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effect = new LowerSphere();
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effect.PaintEffect(x, 128.0, 128.0, 50, 0.1);
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Assert.That(x[128, 128] < 0.0, "Lower not lowering values.");
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Assert.That(x[0, 128] < 0.0, "Lower brush affecting edge values.");
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}
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[Test]
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public void TerrainChannelTest()
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{
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TerrainChannel x = new TerrainChannel(256, 256);
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Assert.That(x[0, 0] == 0.0, "Terrain not initialising correctly.");
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x[0, 0] = 1.0;
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Assert.That(x[0, 0] == 1.0, "Terrain not setting values correctly.");
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x[0, 0] = 0;
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x[0, 0] += 5.0;
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x[0, 0] -= 1.0;
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Assert.That(x[0, 0] == 4.0, "Terrain addition/subtraction error.");
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x[0, 0] = Math.PI;
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double[,] doublesExport = x.GetDoubles();
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Assert.That(doublesExport[0, 0] == Math.PI, "Export to double[,] array not working correctly.");
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x[0, 0] = 1.0;
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float[] floatsExport = x.GetFloatsSerialised();
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Assert.That(floatsExport[0] == 1.0f, "Export to float[] not working correctly.");
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x[0, 0] = 1.0;
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Assert.That(x.Tainted(0, 0), "Terrain channel tainting not working correctly.");
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Assert.That(!x.Tainted(0, 0), "Terrain channel tainting not working correctly.");
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TerrainChannel y = x.Copy();
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Assert.That(!ReferenceEquals(x, y), "Terrain copy not duplicating correctly.");
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Assert.That(!ReferenceEquals(x.GetDoubles(), y.GetDoubles()), "Terrain array not duplicating correctly.");
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}
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}
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}
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