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This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
94 lines
3.6 KiB
C#
94 lines
3.6 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using log4net.Config;
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using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.ClientStack.Linden;
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using OpenSim.Region.CoreModules.Framework;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.ClientStack.Linden.Tests
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{
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[TestFixture]
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public class EventQueueTests
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{
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private TestScene m_scene;
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[SetUp]
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public void SetUp()
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{
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MainServer.Instance = new BaseHttpServer(9999, false, 9998, "");
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IConfigSource config = new IniConfigSource();
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config.AddConfig("Startup");
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config.Configs["Startup"].Set("EventQueue", "true");
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CapabilitiesModule capsModule = new CapabilitiesModule();
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EventQueueGetModule eqgModule = new EventQueueGetModule();
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m_scene = new SceneHelpers().SetupScene();
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SceneHelpers.SetupSceneModules(m_scene, config, capsModule, eqgModule);
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}
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[Test]
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public void AddForClient()
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{
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
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// TODO: Add more assertions for the other aspects of event queues
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Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(1));
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}
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[Test]
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public void RemoveForClient()
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{
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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UUID spId = TestHelpers.ParseTail(0x1);
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SceneHelpers.AddScenePresence(m_scene, spId);
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m_scene.IncomingCloseAgent(spId);
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// TODO: Add more assertions for the other aspects of event queues
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Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0));
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}
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}
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} |