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dfd5e675c022ebb35e95b4a3d55c4c2ee94d0d6a
opensim
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OpenSim
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Region
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Environment
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World
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Serialiser
History
MW
c9fe500212
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
..
IFileSerialiser.cs
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00
IRegionSerialiser.cs
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
SceneXmlLoader.cs
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
SerialiseObjects.cs
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00
SerialiserModule.cs
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01 19:23:45 +00:00
SerialiseTerrain.cs
* Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces.
2008-05-01 15:36:39 +00:00