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60 lines
1.4 KiB
C#
60 lines
1.4 KiB
C#
using System;
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namespace OpenSim.Framework
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{
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#region Args Classes
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public class ICA2_ConnectionArgs : EventArgs
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{
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}
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public class ICA2_DisconnectionArgs : EventArgs
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{
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public bool Forced;
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// Static Constructor
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// Allows us to recycle these classes later more easily from a pool.
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public static ICA2_DisconnectionArgs Create(bool forced)
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{
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ICA2_DisconnectionArgs tmp = new ICA2_DisconnectionArgs();
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tmp.Forced = forced;
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return tmp;
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}
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}
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public class ICA2_PingArgs : EventArgs
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{
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}
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public class ICA2_AvatarAppearanceArgs : EventArgs
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{
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}
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public class ICA2_TerraformArgs : EventArgs
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{
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public double XMin;
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public double XMax;
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public double YMin;
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public double YMax;
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public Guid Action;
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public double Strength; // 0 .. 1
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public double Radius;
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}
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#endregion
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public delegate void ICA2_OnTerraformDelegate(IClientAPI2 sender, ICA2_TerraformArgs e);
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public interface IClientAPI2
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{
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// Connect / Disconnect
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void Connect(ICA2_ConnectionArgs e);
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void Disconnect(ICA2_DisconnectionArgs e);
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void Ping(ICA2_PingArgs e);
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void SendAvatarAppearance(ICA2_AvatarAppearanceArgs e);
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event ICA2_OnTerraformDelegate OnTerraform;
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}
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}
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