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opensim
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e04047152f2d3ea7f52f746ab2ddac3328c8e97d
opensim
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OpenSim
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Region
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CoreModules
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World
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Sound
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Justin Clark-Casey (justincc)
9925317239
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
...
This is similar to commit d89faa which fixed the same kind of bug in TriggerSound()
2012-08-21 22:21:35 +01:00
..
SoundModule.cs
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain
2012-08-21 22:21:35 +01:00