mirror of
https://github.com/opensim/opensim.git
synced 2026-05-25 19:25:41 +08:00
215 lines
8.3 KiB
C#
215 lines
8.3 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSim Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using System.Net;
|
|
using System.Threading;
|
|
using OpenMetaverse;
|
|
using log4net;
|
|
using Nini.Config;
|
|
using Nwc.XmlRpc;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Framework.Client;
|
|
using OpenSim.Region.Interfaces;
|
|
using OpenSim.Region.Environment.Interfaces;
|
|
using OpenSim.Region.Environment.Scenes;
|
|
|
|
namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
|
|
{
|
|
public class PresenceModule : IRegionModule, IPresenceModule
|
|
{
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
private bool m_Enabled = false;
|
|
private bool m_Gridmode = false;
|
|
private List<Scene> m_Scenes = new List<Scene>();
|
|
|
|
private Dictionary<UUID, Scene> m_RootAgents =
|
|
new Dictionary<UUID, Scene>();
|
|
|
|
public event PresenceChange OnPresenceChange;
|
|
public event BulkPresenceData OnBulkPresenceData;
|
|
|
|
public void Initialise(Scene scene, IConfigSource config)
|
|
{
|
|
IConfig cnf = config.Configs["Messaging"];
|
|
if (cnf != null && cnf.GetString(
|
|
"PresenceModule", "PresenceModule") !=
|
|
"PresenceModule")
|
|
return;
|
|
|
|
cnf = config.Configs["Startup"];
|
|
if (cnf != null)
|
|
m_Gridmode = cnf.GetBoolean("gridmode", false);
|
|
|
|
m_Enabled = true;
|
|
|
|
lock (m_Scenes)
|
|
{
|
|
if (m_Gridmode)
|
|
NotifyMessageServerOfStartup(scene);
|
|
|
|
scene.RegisterModuleInterface<IPresenceModule>(this);
|
|
|
|
scene.EventManager.OnNewClient += OnNewClient;
|
|
scene.EventManager.OnSetRootAgentScene += OnSetRootAgentScene;
|
|
|
|
m_Scenes.Add(scene);
|
|
}
|
|
}
|
|
|
|
public void PostInitialise()
|
|
{
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
if (!m_Gridmode || !m_Enabled)
|
|
return;
|
|
|
|
foreach (Scene scene in m_Scenes)
|
|
NotifyMessageServerOfShutdown(scene);
|
|
}
|
|
|
|
public string Name
|
|
{
|
|
get { return "PresenceModule"; }
|
|
}
|
|
|
|
public bool IsSharedModule
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
public void RequestBulkPresenceData(UUID[] users)
|
|
{
|
|
}
|
|
|
|
public void OnNewClient(IClientAPI client)
|
|
{
|
|
client.OnConnectionClosed += OnConnectionClosed;
|
|
}
|
|
|
|
public void OnConnectionClosed(IClientAPI client)
|
|
{
|
|
if (!(client.Scene is Scene))
|
|
return;
|
|
|
|
if (!(m_RootAgents.ContainsKey(client.AgentId)))
|
|
return;
|
|
|
|
Scene scene = (Scene)client.Scene;
|
|
|
|
if (m_RootAgents[client.AgentId] != scene)
|
|
return;
|
|
|
|
m_RootAgents.Remove(client.AgentId);
|
|
|
|
NotifyMessageServerOfAgentLeaving(client.AgentId, scene.RegionInfo.RegionName);
|
|
}
|
|
|
|
public void OnSetRootAgentScene(UUID agentID, Scene scene)
|
|
{
|
|
if (m_RootAgents.ContainsKey(agentID))
|
|
{
|
|
if (m_RootAgents[agentID] == scene)
|
|
return;
|
|
}
|
|
m_RootAgents[agentID] = scene;
|
|
NotifyMessageServerOfAgentLocation(agentID, scene.RegionInfo.RegionName);
|
|
}
|
|
|
|
private void NotifyMessageServerOfStartup(Scene scene)
|
|
{
|
|
Hashtable xmlrpcdata = new Hashtable();
|
|
xmlrpcdata["RegionName"] = scene.RegionInfo.RegionName;
|
|
ArrayList SendParams = new ArrayList();
|
|
SendParams.Add(xmlrpcdata);
|
|
XmlRpcRequest UpRequest = new XmlRpcRequest("region_startup", SendParams);
|
|
XmlRpcResponse resp = UpRequest.Send(scene.CommsManager.NetworkServersInfo.MessagingURL, 5000);
|
|
|
|
Hashtable responseData = (Hashtable)resp.Value;
|
|
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
|
|
{
|
|
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
|
|
private void NotifyMessageServerOfShutdown(Scene scene)
|
|
{
|
|
Hashtable xmlrpcdata = new Hashtable();
|
|
xmlrpcdata["RegionName"] = scene.RegionInfo.RegionName;
|
|
ArrayList SendParams = new ArrayList();
|
|
SendParams.Add(xmlrpcdata);
|
|
XmlRpcRequest DownRequest = new XmlRpcRequest("region_shutdown", SendParams);
|
|
XmlRpcResponse resp = DownRequest.Send(scene.CommsManager.NetworkServersInfo.MessagingURL, 5000);
|
|
|
|
Hashtable responseData = (Hashtable)resp.Value;
|
|
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
|
|
{
|
|
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName);
|
|
}
|
|
}
|
|
|
|
private void NotifyMessageServerOfAgentLocation(UUID agentID, string region)
|
|
{
|
|
Hashtable xmlrpcdata = new Hashtable();
|
|
xmlrpcdata["AgentID"] = agentID.ToString();
|
|
xmlrpcdata["RegionName"] = region;
|
|
ArrayList SendParams = new ArrayList();
|
|
SendParams.Add(xmlrpcdata);
|
|
XmlRpcRequest LocationRequest = new XmlRpcRequest("agent_location", SendParams);
|
|
XmlRpcResponse resp = LocationRequest.Send(m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL, 5000);
|
|
|
|
Hashtable responseData = (Hashtable)resp.Value;
|
|
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
|
|
{
|
|
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent location for {0}", agentID.ToString());
|
|
}
|
|
}
|
|
|
|
private void NotifyMessageServerOfAgentLeaving(UUID agentID, string region)
|
|
{
|
|
Hashtable xmlrpcdata = new Hashtable();
|
|
xmlrpcdata["AgentID"] = agentID.ToString();
|
|
xmlrpcdata["RegionName"] = region;
|
|
ArrayList SendParams = new ArrayList();
|
|
SendParams.Add(xmlrpcdata);
|
|
XmlRpcRequest LeavingRequest = new XmlRpcRequest("agent_leaving", SendParams);
|
|
XmlRpcResponse resp = LeavingRequest.Send(m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL, 5000);
|
|
|
|
Hashtable responseData = (Hashtable)resp.Value;
|
|
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
|
|
{
|
|
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent leaving for {0}", agentID.ToString());
|
|
}
|
|
}
|
|
}
|
|
}
|