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e11e6dc308a01a1f76f755157e9e91027d172a52
opensim/OpenSim/Region/Environment
History
Teravus Ovares e11e6dc308 * Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. )
2008-03-25 17:28:09 +00:00
..
Interfaces
Update svn properties.
2008-03-22 23:39:07 +00:00
Modules
* Refactored out circular reference in Region.Environment <-> Framework.Data.Base
2008-03-25 14:27:39 +00:00
Scenes
* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. )
2008-03-25 17:28:09 +00:00
Types
Formatting cleanup.
2008-03-18 05:16:43 +00:00
EstateManager.cs
* Removed more encoding faults.
2008-03-21 02:36:34 +00:00
InstantMessageReceiver.cs
Formatting cleanup.
2008-03-18 05:16:43 +00:00
ModuleLoader.cs
Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the packetpool, which somewhere through time got lost/reverted
2008-03-20 15:33:08 +00:00
PermissionManager.cs
*Moved LandManagement into its own region module (spiffy!)
2008-03-22 23:10:22 +00:00
StorageManager.cs
Formatting cleanup.
2008-03-18 05:16:43 +00:00
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