Files
opensim/OpenSim
Robert Adams e13ff5a392 BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
Now PhysicsActor.Velocity.set and PhysicsActor.SetMomentum do the same thing
   of setting the instantanious avatar velocity. PhysicsActor.TargetVelocity
   sets a velocity target and the movement motor is used to accelerate the'
   avatar to that velocity.
2016-11-13 11:19:54 -08:00
..
2016-08-24 02:21:33 +01:00
2016-10-24 09:21:44 -07:00
2016-08-24 01:34:21 +01:00
2016-11-11 12:59:43 +00:00