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e2b9a5d7aa08c9f99a77d9bbf05a08566fd9cd21
opensim
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OpenSim
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UbitUmarov
e2b9a5d7aa
Don't let scripts rotate root part of physical linksets like SL, Update client rotation of avatars 'linked' to child parts. (put back some 'cosmetics' from previus commit). Still let lsl api use physics engine ideia of part Physical state on this where it should be SOP ideia, so is that is clear that sync with engine is SOP responsability.
2012-06-17 08:54:39 +01:00
..
Api
Don't let scripts rotate root part of physical linksets like SL, Update client rotation of avatars 'linked' to child parts. (put back some 'cosmetics' from previus commit). Still let lsl api use physics engine ideia of part Physical state on this where it should be SOP ideia, so is that is clear that sync with engine is SOP responsability.
2012-06-17 08:54:39 +01:00
CodeTools
Protect the scriptmodulecomms interface.
2012-03-15 13:37:43 -07:00
Instance
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
Tests
Fix llGiveInventory() so that it checks the destination part for AllowInventoryDrop, not the source.
2012-03-22 22:33:37 +00:00
AssemblyResolver.cs
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
2012-02-07 17:44:37 +00:00
Helpers.cs
Resolve merge commits, stage 1
2011-09-04 07:06:36 -07:00
LSL_Types.cs
llListSort SL compatibility: When sorting strided list and the list
2012-03-05 11:54:06 +01:00