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UpdateFlag is now referenced/used only within SOP and SOG. Outsiders are using ScheduleFullUpdate, ScheduleTerseUpdate or ClearUpdateSchedule on SOP consistently now. Also started working toward eliminating those calls to ScheduleFullUpdate, ScheduleTerseUpdate or ClearUpdateSchedule from outside SOP in favor of just setting properties on SOP and let SOP decide if an update should be scheduled. This consolidates the update policy within SOP and the client rather than everywhere that makes changes to SOP. Some places forget to call update while others call it multiple times, "just to be sure". UpdateFlag and Schedule*Update will both be made private shortly. UpdateFlag is intended to be transient and internal to SOP so it has been removed from XML serializer for SOPs.
375 lines
15 KiB
C#
375 lines
15 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Specialized;
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using System.Reflection;
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using System.IO;
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using System.Web;
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using Mono.Addins;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.Messages.Linden;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using OSD = OpenMetaverse.StructuredData.OSD;
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using OSDMap = OpenMetaverse.StructuredData.OSDMap;
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using OpenSim.Framework.Capabilities;
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using ExtraParamType = OpenMetaverse.ExtraParamType;
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namespace OpenSim.Region.ClientStack.Linden
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class UploadObjectAssetModule : INonSharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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#region IRegionModuleBase Members
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void Initialise(IConfigSource source)
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{
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}
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public void AddRegion(Scene pScene)
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{
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m_scene = pScene;
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}
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public void RemoveRegion(Scene scene)
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{
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m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
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m_scene = null;
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}
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public void RegionLoaded(Scene scene)
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{
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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}
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#endregion
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#region IRegionModule Members
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public void Close() { }
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public string Name { get { return "UploadObjectAssetModuleModule"; } }
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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UUID capID = UUID.Random();
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// m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
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caps.RegisterHandler("UploadObjectAsset",
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new RestHTTPHandler("POST", "/CAPS/OA/" + capID + "/",
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delegate(Hashtable m_dhttpMethod)
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{
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return ProcessAdd(m_dhttpMethod, agentID, caps);
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}));
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/*
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caps.RegisterHandler("NewFileAgentInventoryVariablePrice",
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new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDNewFileAngentInventoryVariablePriceReplyResponse>("POST",
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"/CAPS/" + capID.ToString(),
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delegate(LLSDAssetUploadRequest req)
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{
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return NewAgentInventoryRequest(req,agentID);
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}));
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*/
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}
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#endregion
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/// <summary>
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/// Parses add request
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/// </summary>
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/// <param name="request"></param>
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/// <param name="AgentId"></param>
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/// <param name="cap"></param>
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/// <returns></returns>
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public Hashtable ProcessAdd(Hashtable request, UUID AgentId, Caps cap)
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{
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = "Request wasn't what was expected";
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ScenePresence avatar;
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if (!m_scene.TryGetScenePresence(AgentId, out avatar))
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return responsedata;
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OSDMap r = (OSDMap)OSDParser.Deserialize((string)request["requestbody"]);
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UploadObjectAssetMessage message = new UploadObjectAssetMessage();
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try
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{
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message.Deserialize(r);
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}
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catch (Exception ex)
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{
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m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
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message = null;
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}
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if (message == null)
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{
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responsedata["int_response_code"] = 400; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] =
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"<llsd><map><key>error</key><string>Error parsing Object</string></map></llsd>";
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return responsedata;
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}
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Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
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Quaternion rot = Quaternion.Identity;
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Vector3 rootpos = Vector3.Zero;
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// Quaternion rootrot = Quaternion.Identity;
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SceneObjectGroup rootGroup = null;
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SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
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for (int i = 0; i < message.Objects.Length; i++)
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{
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UploadObjectAssetMessage.Object obj = message.Objects[i];
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PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
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if (i == 0)
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{
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rootpos = obj.Position;
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// rootrot = obj.Rotation;
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}
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// Combine the extraparams data into it's ugly blob again....
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//int bytelength = 0;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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// bytelength += obj.ExtraParams[extparams].ExtraParamData.Length;
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//}
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//byte[] extraparams = new byte[bytelength];
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//int position = 0;
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//for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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//{
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// Buffer.BlockCopy(obj.ExtraParams[extparams].ExtraParamData, 0, extraparams, position,
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// obj.ExtraParams[extparams].ExtraParamData.Length);
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//
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// position += obj.ExtraParams[extparams].ExtraParamData.Length;
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// }
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//pbs.ExtraParams = extraparams;
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for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
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{
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UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
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switch ((ushort)extraParam.Type)
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{
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case (ushort)ExtraParamType.Sculpt:
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Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
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pbs.SculptEntry = true;
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pbs.SculptTexture = obj.SculptID;
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pbs.SculptType = (byte)sculpt.Type;
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break;
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case (ushort)ExtraParamType.Flexible:
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Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
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pbs.FlexiEntry = true;
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pbs.FlexiDrag = flex.Drag;
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pbs.FlexiForceX = flex.Force.X;
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pbs.FlexiForceY = flex.Force.Y;
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pbs.FlexiForceZ = flex.Force.Z;
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pbs.FlexiGravity = flex.Gravity;
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pbs.FlexiSoftness = flex.Softness;
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pbs.FlexiTension = flex.Tension;
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pbs.FlexiWind = flex.Wind;
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break;
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case (ushort)ExtraParamType.Light:
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Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
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pbs.LightColorA = light.Color.A;
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pbs.LightColorB = light.Color.B;
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pbs.LightColorG = light.Color.G;
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pbs.LightColorR = light.Color.R;
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pbs.LightCutoff = light.Cutoff;
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pbs.LightEntry = true;
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pbs.LightFalloff = light.Falloff;
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pbs.LightIntensity = light.Intensity;
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pbs.LightRadius = light.Radius;
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break;
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case 0x40:
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pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
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break;
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}
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}
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pbs.PathBegin = (ushort) obj.PathBegin;
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pbs.PathCurve = (byte) obj.PathCurve;
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pbs.PathEnd = (ushort) obj.PathEnd;
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pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
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pbs.PathRevolutions = (byte) obj.Revolutions;
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pbs.PathScaleX = (byte) obj.ScaleX;
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pbs.PathScaleY = (byte) obj.ScaleY;
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pbs.PathShearX = (byte) obj.ShearX;
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pbs.PathShearY = (byte) obj.ShearY;
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pbs.PathSkew = (sbyte) obj.Skew;
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pbs.PathTaperX = (sbyte) obj.TaperX;
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pbs.PathTaperY = (sbyte) obj.TaperY;
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pbs.PathTwist = (sbyte) obj.Twist;
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pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
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pbs.HollowShape = (HollowShape) obj.ProfileHollow;
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pbs.PCode = (byte) PCode.Prim;
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pbs.ProfileBegin = (ushort) obj.ProfileBegin;
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pbs.ProfileCurve = (byte) obj.ProfileCurve;
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pbs.ProfileEnd = (ushort) obj.ProfileEnd;
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pbs.Scale = obj.Scale;
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pbs.State = (byte) 0;
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SceneObjectPart prim = new SceneObjectPart();
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prim.UUID = UUID.Random();
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prim.CreatorID = AgentId;
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prim.OwnerID = AgentId;
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prim.GroupID = obj.GroupID;
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prim.LastOwnerID = prim.OwnerID;
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prim.CreationDate = Util.UnixTimeSinceEpoch();
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prim.Name = obj.Name;
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prim.Description = "";
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prim.PayPrice[0] = -2;
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prim.PayPrice[1] = -2;
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prim.PayPrice[2] = -2;
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prim.PayPrice[3] = -2;
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prim.PayPrice[4] = -2;
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Primitive.TextureEntry tmp =
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new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
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for (int j = 0; j < obj.Faces.Length; j++)
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{
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UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
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Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
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primFace.Bump = face.Bump;
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primFace.RGBA = face.Color;
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primFace.Fullbright = face.Fullbright;
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primFace.Glow = face.Glow;
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primFace.TextureID = face.ImageID;
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primFace.Rotation = face.ImageRot;
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primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
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primFace.OffsetU = face.OffsetS;
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primFace.OffsetV = face.OffsetT;
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primFace.RepeatU = face.ScaleS;
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primFace.RepeatV = face.ScaleT;
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primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
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}
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pbs.TextureEntry = tmp.GetBytes();
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prim.Shape = pbs;
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prim.Scale = obj.Scale;
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SceneObjectGroup grp = new SceneObjectGroup();
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grp.SetRootPart(prim);
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prim.ParentID = 0;
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if (i == 0)
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{
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rootGroup = grp;
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}
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grp.AttachToScene(m_scene);
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grp.AbsolutePosition = obj.Position;
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prim.RotationOffset = obj.Rotation;
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grp.IsAttachment = false;
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// Required for linking
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grp.RootPart.ClearUpdateSchedule();
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if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
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{
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m_scene.AddSceneObject(grp);
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grp.AbsolutePosition = obj.Position;
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}
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allparts[i] = grp;
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}
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for (int j = 1; j < allparts.Length; j++)
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{
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// Required for linking
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rootGroup.RootPart.ClearUpdateSchedule();
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allparts[j].RootPart.ClearUpdateSchedule();
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rootGroup.LinkToGroup(allparts[j]);
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}
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rootGroup.ScheduleGroupForFullUpdate();
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pos
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= m_scene.GetNewRezLocation(
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Vector3.Zero, rootpos, UUID.Zero, rot, (byte)1, 1, true, allparts[0].GroupScale, false);
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responsedata["int_response_code"] = 200; //501; //410; //404;
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responsedata["content_type"] = "text/plain";
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responsedata["keepalive"] = false;
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responsedata["str_response_string"] = String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId));
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return responsedata;
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}
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private string ConvertUintToBytes(uint val)
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{
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byte[] resultbytes = Utils.UIntToBytes(val);
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if (BitConverter.IsLittleEndian)
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Array.Reverse(resultbytes);
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return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
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}
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}
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} |