Files
opensim/OpenSim/Region/ScriptEngine/XEngine
Charles Krinke 0aaf0c4565 Mantis#1640. Thank you, Chernega for a patch that addresses:
It would appear that calling llResetScript() in state_entry() causes deadlock of region. 
Probably due to llResetScript calling state_entry again. llResetScript should see who called it, 
and not recall state_entry() after a state/variable reset. Once this script is in a prim, 
the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
2008-07-01 13:42:47 +00:00
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