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* Enabled new TerrainModule. (The king is dead, long live the king!) * Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format. * MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement.
392 lines
16 KiB
C#
392 lines
16 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Net;
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using System.Timers;
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using libsecondlife;
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using Mono.Addins;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment.Scenes;
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[assembly : Addin]
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[assembly : AddinDependency("OpenSim", "0.5")]
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namespace OpenSim.ApplicationPlugins.LoadRegions
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{
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[Extension("/OpenSim/Startup")]
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public class RemoteAdminPlugin : IApplicationPlugin
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private OpenSimMain m_app;
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private BaseHttpServer m_httpd;
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private string requiredPassword = String.Empty;
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public void Initialise(OpenSimMain openSim)
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{
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try
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{
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if (openSim.ConfigSource.Configs["RemoteAdmin"] != null && openSim.ConfigSource.Configs["RemoteAdmin"].GetBoolean("enabled", false))
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{
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m_log.Info("[RADMIN]: Remote Admin Plugin Enabled");
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requiredPassword = openSim.ConfigSource.Configs["RemoteAdmin"].GetString("access_password", String.Empty);
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m_app = openSim;
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m_httpd = openSim.HttpServer;
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m_httpd.AddXmlRPCHandler("admin_create_region", XmlRpcCreateRegionMethod);
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m_httpd.AddXmlRPCHandler("admin_shutdown", XmlRpcShutdownMethod);
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m_httpd.AddXmlRPCHandler("admin_broadcast", XmlRpcAlertMethod);
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m_httpd.AddXmlRPCHandler("admin_restart", XmlRpcRestartMethod);
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m_httpd.AddXmlRPCHandler("admin_load_heightmap", XmlRpcLoadHeightmapMethod);
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m_httpd.AddXmlRPCHandler("admin_create_user", XmlRpcCreateUserMethod);
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m_httpd.AddXmlRPCHandler("admin_load_xml", XmlRpcLoadXMLMethod);
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}
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}
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catch (NullReferenceException)
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{
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// Ignore.
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}
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}
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public XmlRpcResponse XmlRpcRestartMethod(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable) request.Params[0];
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LLUUID regionID = new LLUUID((string) requestData["regionID"]);
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Hashtable responseData = new Hashtable();
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if (requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != requiredPassword))
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{
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responseData["accepted"] = "false";
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response.Value = responseData;
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}
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else
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{
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responseData["accepted"] = "true";
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response.Value = responseData;
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Scene RebootedScene;
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if (m_app.SceneManager.TryGetScene(regionID, out RebootedScene))
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{
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responseData["rebooting"] = "true";
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RebootedScene.Restart(30);
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}
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else
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{
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responseData["rebooting"] = "false";
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}
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}
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return response;
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}
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public XmlRpcResponse XmlRpcAlertMethod(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable) request.Params[0];
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Hashtable responseData = new Hashtable();
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if (requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != requiredPassword))
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{
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responseData["accepted"] = "false";
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response.Value = responseData;
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}
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else
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{
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string message = (string) requestData["message"];
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m_log.Info("[RADMIN]: Broadcasting: " + message);
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responseData["accepted"] = "true";
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response.Value = responseData;
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m_app.SceneManager.SendGeneralMessage(message);
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}
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return response;
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}
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public XmlRpcResponse XmlRpcLoadHeightmapMethod(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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Hashtable responseData = new Hashtable();
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if (requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string)requestData["password"] != requiredPassword))
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{
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responseData["accepted"] = "false";
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response.Value = responseData;
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}
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else
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{
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string file = (string)requestData["filename"];
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LLUUID regionID = LLUUID.Parse((string)requestData["regionid"]);
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m_log.Info("[RADMIN]: Terrain Loading: " + file);
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responseData["accepted"] = "true";
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Scene region = null;
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if (m_app.SceneManager.TryGetScene(regionID, out region))
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{
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//region.LoadWorldMap(file);
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responseData["success"] = "true";
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}
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else
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{
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responseData["success"] = "false";
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responseData["error"] = "1: Unable to get a scene with that name.";
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}
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response.Value = responseData;
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}
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return response;
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}
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public XmlRpcResponse XmlRpcShutdownMethod(XmlRpcRequest request)
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{
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m_log.Info("[RADMIN]: Received Shutdown Administrator Request");
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable) request.Params[0];
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Hashtable responseData = new Hashtable();
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if (requiredPassword != String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != requiredPassword))
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{
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responseData["accepted"] = "false";
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response.Value = responseData;
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}
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else
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{
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if ((string) requestData["shutdown"] == "delayed")
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{
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int timeout = (Int32) requestData["milliseconds"];
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responseData["accepted"] = "true";
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response.Value = responseData;
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m_app.SceneManager.SendGeneralMessage("Region is going down in " + ((int) (timeout/1000)).ToString() +
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" second(s). Please save what you are doing and log out.");
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// Perform shutdown
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Timer shutdownTimer = new Timer(timeout); // Wait before firing
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shutdownTimer.AutoReset = false;
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shutdownTimer.Elapsed += new ElapsedEventHandler(shutdownTimer_Elapsed);
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shutdownTimer.Start();
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return response;
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}
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else
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{
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responseData["accepted"] = "true";
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response.Value = responseData;
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m_app.SceneManager.SendGeneralMessage("Region is going down now.");
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// Perform shutdown
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Timer shutdownTimer = new Timer(2000); // Wait 2 seconds before firing
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shutdownTimer.AutoReset = false;
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shutdownTimer.Elapsed += new ElapsedEventHandler(shutdownTimer_Elapsed);
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shutdownTimer.Start();
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return response;
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}
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}
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return response;
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}
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private void shutdownTimer_Elapsed(object sender, ElapsedEventArgs e)
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{
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m_app.Shutdown();
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}
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public XmlRpcResponse XmlRpcCreateRegionMethod(XmlRpcRequest request)
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{
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m_log.Info("[RADMIN]: Received Create Region Administrator Request");
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable) request.Params[0];
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Hashtable responseData = new Hashtable();
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if (requiredPassword != System.String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != requiredPassword))
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{
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responseData["created"] = "false";
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response.Value = responseData;
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}
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else
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{
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RegionInfo newRegionData = new RegionInfo();
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try
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{
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newRegionData.RegionID = (string) requestData["region_id"];
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newRegionData.RegionName = (string) requestData["region_name"];
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newRegionData.RegionLocX = Convert.ToUInt32((Int32) requestData["region_x"]);
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newRegionData.RegionLocY = Convert.ToUInt32((Int32) requestData["region_y"]);
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// Security risk
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newRegionData.DataStore = (string) requestData["datastore"];
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newRegionData.InternalEndPoint = new IPEndPoint(
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IPAddress.Parse((string) requestData["listen_ip"]), 0);
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newRegionData.InternalEndPoint.Port = (Int32) requestData["listen_port"];
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newRegionData.ExternalHostName = (string) requestData["external_address"];
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newRegionData.MasterAvatarFirstName = (string) requestData["region_master_first"];
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newRegionData.MasterAvatarLastName = (string) requestData["region_master_last"];
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m_app.CreateRegion(newRegionData, true);
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responseData["created"] = "true";
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response.Value = responseData;
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}
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catch (Exception e)
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{
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responseData["created"] = "false";
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responseData["error"] = e.ToString();
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response.Value = responseData;
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}
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}
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return response;
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}
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public XmlRpcResponse XmlRpcCreateUserMethod(XmlRpcRequest request)
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{
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m_log.Info("[RADMIN]: Received Create User Administrator Request");
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable) request.Params[0];
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Hashtable responseData = new Hashtable();
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if (requiredPassword != System.String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != requiredPassword))
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{
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responseData["created"] = "false";
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response.Value = responseData;
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}
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else
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{
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try
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{
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string tempfirstname = (string) requestData["user_firstname"];
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string templastname = (string) requestData["user_lastname"];
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string tempPasswd = (string) requestData["user_password"];
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uint regX = Convert.ToUInt32((Int32) requestData["start_region_x"]);
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uint regY = Convert.ToUInt32((Int32) requestData["start_region_y"]);
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LLUUID tempuserID = m_app.CreateUser(tempfirstname, templastname, tempPasswd, regX, regY);
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if (tempuserID == LLUUID.Zero)
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{
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responseData["created"] = "false";
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responseData["error"] = "Error creating user";
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responseData["avatar_uuid"] = LLUUID.Zero;
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response.Value = responseData;
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m_log.Error("[RADMIN]: Error creating user (" + tempfirstname + " " + templastname + ") :");
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}
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else
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{
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responseData["created"] = "true";
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responseData["avatar_uuid"] = tempuserID;
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response.Value = responseData;
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m_log.Info("[RADMIN]: User " + tempfirstname + " " + templastname + " created. Userid " + tempuserID + " assigned.");
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}
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}
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catch (Exception e)
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{
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responseData["created"] = "false";
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responseData["error"] = e.ToString();
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responseData["avatar_uuid"] = LLUUID.Zero;
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response.Value = responseData;
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}
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}
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return response;
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}
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public XmlRpcResponse XmlRpcLoadXMLMethod(XmlRpcRequest request)
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{
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m_log.Info("[RADMIN]: Received Load XML Administrator Request");
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable) request.Params[0];
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Hashtable responseData = new Hashtable();
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if (requiredPassword != System.String.Empty &&
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(!requestData.Contains("password") || (string) requestData["password"] != requiredPassword))
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{
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responseData["loaded"] = "false";
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responseData["switched"] = "false";
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response.Value = responseData;
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}
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else
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{
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try
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{
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string region_name = (string) requestData["region_name"];
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string filename = (string) requestData["filename"];
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if (m_app.SceneManager.TrySetCurrentScene(region_name))
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{
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m_log.Info("[RADMIN] Switched to region "+region_name);
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responseData["switched"] = "true";
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m_app.SceneManager.LoadCurrentSceneFromXml(filename, true, new LLVector3(0, 0, 0));
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responseData["loaded"] = "true";
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response.Value = responseData;
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}
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else
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{
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m_log.Info("[RADMIN] Failed to switch to region "+region_name);
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responseData["loaded"] = "false";
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responseData["switched"] = "false";
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response.Value = responseData;
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}
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}
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catch (Exception e)
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{
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responseData["loaded"] = "false";
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responseData["error"] = e.ToString();
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response.Value = responseData;
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}
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}
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return response;
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}
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public void Close()
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{
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}
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}
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}
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