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opensim
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e7076d3d1598d32ce6fac56be766eadba24efd0e
opensim
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OpenSim
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Region
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Environment
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Sean Dague
e7076d3d15
remove the rex based voice chat. No current client implements this,
...
and a seperate voice server approach compatible with SLVoice is needed here.
2008-03-13 12:29:56 +00:00
..
Interfaces
Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then
http://www.pastebin.ca/934425
is a example c# script that can be used to get a bit of a idea.
2008-03-08 20:54:34 +00:00
LandManagement
* Fix for exception in landmanager crash.
2008-03-06 23:14:24 +00:00
Modules
remove the rex based voice chat. No current client implements this,
2008-03-13 12:29:56 +00:00
Scenes
* Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disappear')
2008-03-13 00:22:38 +00:00
Types
Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
2008-03-04 05:31:54 +00:00
EstateManager.cs
* Disabled ancient TerrainEngine.
2008-03-06 15:49:53 +00:00
InstantMessageReceiver.cs
Added copyright statements.
2008-02-05 03:20:51 +00:00
ModuleLoader.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
PermissionManager.cs
* Removed more compiler warnings, dead code, etc.
2008-03-05 21:47:19 +00:00
StorageManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00