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e8ba26eac8fdc438ffb72391d00c852ec1fc9950
opensim
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OpenSim
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Region
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ClientStack
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Linden
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Caps
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UbitUmarov
e8ba26eac8
***TEST*** still bad... create inventory itens for model textures and meshs. Issues: meshs get into root folder, viewer and viewer does not update inventory until relog ( the upload funtion needs to return more information) ,etc. Droping a mesh into a prim, makes viewer think we dropped a sculpt map, but it does work, viewer displays the mesh and physics work (as physics is stored at the sculpt information fields). Textures show up in Textures folder, just its to costly to find that default folder as is..
2012-09-18 01:07:44 +01:00
..
BunchOfCaps
***TEST*** still bad... create inventory itens for model textures and meshs. Issues: meshs get into root folder, viewer and viewer does not update inventory until relog ( the upload funtion needs to return more information) ,etc. Droping a mesh into a prim, makes viewer think we dropped a sculpt map, but it does work, viewer displays the mesh and physics work (as physics is stored at the sculpt information fields). Textures show up in Textures folder, just its to costly to find that default folder as is..
2012-09-18 01:07:44 +01:00
EventQueue
bug fix
2012-09-04 10:51:43 +01:00
ObjectCaps
minor: remove unnecessary IsAttachment = false setting for new object in UploadObjectAssetModule, property always starts as false
2012-06-14 00:35:26 +01:00
FetchInventory2Module.cs
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
2012-05-03 01:45:49 +01:00
GetMeshModule.cs
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
2012-05-03 01:45:49 +01:00
GetTextureModule.cs
add some locks to GetTextureModule
2012-09-17 22:35:36 +01:00
MeshUploadFlagModule.cs
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
2012-05-03 01:45:49 +01:00
RegionConsoleModule.cs
Make the console output from the reigon console hookable
2012-08-18 22:36:48 +02:00
SimulatorFeaturesModule.cs
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
2012-05-03 01:45:49 +01:00
UploadBakedTextureModule.cs
Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket.
2012-08-03 23:02:39 +01:00
WebFetchInvDescModule.cs
Revamp the v3 inventory sending. Uses threads and some nifty mechanics to
2012-09-11 10:39:43 +02:00