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ea0f78c97152d3aa54822487e5343ca2db0b47b9
opensim/OpenSim/Region/Framework/Scenes/Animation
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Justin Clark-Casey (justincc) 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
This meant reseting the SP.AgentControlFlags since the Animator uses these to determine the correct default animation.
2011-08-11 01:56:42 +01:00
..
AnimationSet.cs
refactor: move AnimationSet
2009-11-17 15:20:02 +00:00
AvatarAnimations.cs
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
BinBVHAnimation.cs
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
ScenePresenceAnimator.cs
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
2011-08-11 01:56:42 +01:00
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