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opensim
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ea47b0362548101d201f3bef26436d3420d791fd
opensim
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OpenSim
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Region
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ScriptEngine
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Shared
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Instance
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UbitUmarov
ea47b03625
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
..
ScriptInstance.cs
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
ScriptSerializer.cs
Apply last two patches from
http://opensimulator.org/mantis/view.php?id=3522
2010-02-12 23:13:35 +00:00