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mirror of https://github.com/opensim/opensim.git synced 2026-06-20 04:07:32 +08:00
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eb431f91c092eda1e06bb5f47d604eedcf892ec7
opensim/OpenSim/Region/Physics
History
Justin Clark-Casey (justincc) 951ffad81e If SP.MoveToTarget has been called with a force walk, begin by landing the avatar.
There is a bug here - once an avatar has landed it glides to its new position instead of performing a walk animation
2011-08-11 00:23:54 +01:00
..
BasicPhysicsPlugin
extend move test to check one beat of the simulator without actually asking the npc to move.
2011-08-03 23:06:18 +01:00
BulletDotNETPlugin
Fix some local id issues in physics glue
2011-07-15 20:07:59 +01:00
BulletXPlugin
Fix some local id issues in physics glue
2011-07-15 20:07:59 +01:00
Manager
refactor: centralize prim geom removal code from four places to one
2011-08-01 06:15:02 +01:00
Meshing
refactor: extract method that generates a physics mesh from prim shape data
2011-07-30 02:34:50 +01:00
OdePlugin
If SP.MoveToTarget has been called with a force walk, begin by landing the avatar.
2011-08-11 00:23:54 +01:00
PhysXPlugin
Fix some local id issues in physics glue
2011-07-15 20:07:59 +01:00
POSPlugin
Fix some local id issues in physics glue
2011-07-15 20:07:59 +01:00
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