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ebbe3afaf15fa07f4a8d1c2db8795065b852ec8d
opensim
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OpenSim
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Region
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Justin Clark-Casey (justincc)
ebbe3afaf1
Add PrimCountModuleTests.TestRemoveOwnerObject().
...
Also adds SceneSetupHelpers methods to easily create sogs with different part UUIDs
2011-03-23 23:14:55 +00:00
..
Application
On initial setup, include estate and regions names in questions to make it clearer what they relate to.
2011-03-21 23:26:35 +00:00
ClientStack
minor: remove mono compiler warning
2011-02-18 23:10:46 +00:00
CoreModules
Add PrimCountModuleTests.TestRemoveOwnerObject().
2011-03-23 23:14:55 +00:00
DataSnapshot
First pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:04:12 -07:00
Examples
/SimpleModule
Implement SendPlacesReply
2010-12-30 01:36:09 +00:00
Framework
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to listen for that rather than EventManager.OnParcelPrimCountAdd
2011-03-23 21:53:14 +00:00
OptionalModules
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
2011-03-09 23:25:24 +00:00
Physics
This fixes mantis
#5198
and related. Physics is not my expertise, so I'm not 100% sure of what all the consequences of this change are. Pushing up, so others can take a look.
2010-12-24 16:23:00 -08:00
RegionCombinerModule
When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
2011-01-27 20:36:50 +00:00
ReplaceableModules
…
ScriptEngine
Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner.
2011-02-17 13:47:13 +01:00
UserStatistics
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00