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ebeef02fef1a04b5b4cfe13dad588bcce7f9ba21
opensim
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OpenSim
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Diva Canto
ebeef02fef
Hunting down mantis
#5365
...
Revert "refactor: remove redundant null checks" This reverts commit
6e58996b4d
.
2011-02-07 07:45:03 -08:00
..
Application
New command: show pending-objects
2011-02-06 19:39:29 -08:00
ClientStack
Hunting down mantis
#5365
2011-02-07 07:45:03 -08:00
CoreModules
Better output for show neighbours
2011-02-06 07:51:20 -08:00
DataSnapshot
First pass at cleaning up thread safety in EntityManager and SceneGraph
2010-09-10 12:04:12 -07:00
Examples
/SimpleModule
Implement SendPlacesReply
2010-12-30 01:36:09 +00:00
Framework
New command: show pending-objects
2011-02-06 19:39:29 -08:00
OptionalModules
Honor check of m_Enabled in WorldViewModule.
2011-02-05 19:40:55 -08:00
Physics
This fixes mantis
#5198
and related. Physics is not my expertise, so I'm not 100% sure of what all the consequences of this change are. Pushing up, so others can take a look.
2010-12-24 16:23:00 -08:00
RegionCombinerModule
When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
2011-01-27 20:36:50 +00:00
ReplaceableModules
…
ScriptEngine
For now, reinstate the call to World.GridService.GetRegionsByName() commented out in
933f47e
2011-02-05 00:15:25 +00:00
UserStatistics
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00