Files
opensim/OpenSim/Framework/PacketPool.cs
Melanie Thielker 62bcf0e694 Numerous packet improvements.
Don't allow packets to be resent before they have actually been sent for the
first time. Switch from serializing a packet to get it's length to the LibOMV
provided Length property. Fix resend timing. Fix the use of dangling references
to Acked packets. Fix the packet handler to play nice with the packet pool.
Fix the packet pool. Add data block recycling to the packet pool. Packet pool
is now ENABLED by default. Add config option to disable packet and data block
reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being
recycled.
2009-05-02 13:16:41 +00:00

252 lines
8.4 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenMetaverse;
using OpenMetaverse.Packets;
using log4net;
namespace OpenSim.Framework
{
public sealed class PacketPool
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly PacketPool instance = new PacketPool();
private bool packetPoolEnabled = true;
private bool dataBlockPoolEnabled = true;
private readonly Dictionary<PacketType, Stack<Packet>> pool = new Dictionary<PacketType, Stack<Packet>>();
private static Dictionary<Type, List<Object>> DataBlocks =
new Dictionary<Type, List<Object>>();
static PacketPool()
{
}
public static PacketPool Instance
{
get { return instance; }
}
public bool RecyclePackets
{
set { packetPoolEnabled = value; }
get { return packetPoolEnabled; }
}
public bool RecycleDataBlocks
{
set { dataBlockPoolEnabled = value; }
get { return dataBlockPoolEnabled; }
}
public Packet GetPacket(PacketType type)
{
Packet packet;
if (!packetPoolEnabled)
return Packet.BuildPacket(type);
lock (pool)
{
if (!pool.ContainsKey(type) || pool[type] == null || (pool[type]).Count == 0)
{
// Creating a new packet if we cannot reuse an old package
packet = Packet.BuildPacket(type);
}
else
{
// Recycle old packages
packet = (pool[type]).Pop();
}
}
return packet;
}
// private byte[] decoded_header = new byte[10];
private static PacketType GetType(byte[] bytes)
{
byte[] decoded_header = new byte[10 + 8];
ushort id;
PacketFrequency freq;
if ((bytes[0] & Helpers.MSG_ZEROCODED) != 0)
{
Helpers.ZeroDecode(bytes, 16, decoded_header);
}
else
{
Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10);
}
if (decoded_header[6] == 0xFF)
{
if (decoded_header[7] == 0xFF)
{
id = (ushort) ((decoded_header[8] << 8) + decoded_header[9]);
freq = PacketFrequency.Low;
}
else
{
id = decoded_header[7];
freq = PacketFrequency.Medium;
}
}
else
{
id = decoded_header[6];
freq = PacketFrequency.High;
}
return Packet.GetType(id, freq);
}
public Packet GetPacket(byte[] bytes, ref int packetEnd, byte[] zeroBuffer)
{
PacketType type = GetType(bytes);
Array.Clear(zeroBuffer, 0, zeroBuffer.Length);
int i = 0;
Packet packet = GetPacket(type);
if (packet == null)
m_log.WarnFormat("[PACKETPOOL]: Failed to get packet of type {0}", type);
else
packet.FromBytes(bytes, ref i, ref packetEnd, zeroBuffer);
return packet;
}
/// <summary>
/// Return a packet to the packet pool
/// </summary>
/// <param name="packet"></param>
public void ReturnPacket(Packet packet)
{
if (dataBlockPoolEnabled)
{
switch (packet.Type)
{
case PacketType.ObjectUpdate:
ObjectUpdatePacket oup = (ObjectUpdatePacket)packet;
foreach (ObjectUpdatePacket.ObjectDataBlock oupod in
oup.ObjectData)
ReturnDataBlock<ObjectUpdatePacket.ObjectDataBlock>(oupod);
oup.ObjectData = null;
break;
case PacketType.ImprovedTerseObjectUpdate:
ImprovedTerseObjectUpdatePacket itoup =
(ImprovedTerseObjectUpdatePacket)packet;
foreach (ImprovedTerseObjectUpdatePacket.ObjectDataBlock
itoupod in itoup.ObjectData)
ReturnDataBlock<ImprovedTerseObjectUpdatePacket.ObjectDataBlock>(itoupod);
itoup.ObjectData = null;
break;
}
}
if (packetPoolEnabled)
{
switch (packet.Type)
{
// List pooling packets here
case PacketType.PacketAck:
case PacketType.ObjectUpdate:
case PacketType.ImprovedTerseObjectUpdate:
lock (pool)
{
PacketType type = packet.Type;
if (!pool.ContainsKey(type))
{
pool[type] = new Stack<Packet>();
}
if ((pool[type]).Count < 50)
{
(pool[type]).Push(packet);
}
}
break;
// Other packets wont pool
default:
return;
}
}
}
public static T GetDataBlock<T>() where T: new()
{
lock(DataBlocks)
{
if (DataBlocks.ContainsKey(typeof(T)) && DataBlocks[typeof(T)].Count > 0)
{
T block = (T)DataBlocks[typeof(T)][0];
DataBlocks[typeof(T)].RemoveAt(0);
if (block == null)
return new T();
return block;
}
else
{
return new T();
}
}
}
public static void ReturnDataBlock<T>(T block) where T: new()
{
if (block == null)
return;
lock (DataBlocks)
{
if (!DataBlocks.ContainsKey(typeof(T)))
{
List<Object> l = new List<Object>();
l.Add(block);
DataBlocks.Add(typeof(T), l);
}
else
{
if (DataBlocks[typeof(T)].Count < 500)
DataBlocks[typeof(T)].Add(block);
}
}
}
}
}