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eca6442bae4093019bd221e87413c74c77c4ff5d
opensim/OpenSim/Region/ClientStack
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Justin Clarke Casey eca6442bae * Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB
* However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-16 21:56:13 +00:00
..
LindenUDP
* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
2009-01-16 21:56:13 +00:00
ClientStackManager.cs
Update svn properties, minor formatting cleanup.
2008-11-11 00:52:47 +00:00
ClientStackUserSettings.cs
* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
2008-11-05 20:42:37 +00:00
IClientNetworkServer.cs
* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
2008-11-03 18:33:35 +00:00
RegionApplicationBase.cs
* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
2008-12-15 18:39:54 +00:00
ThrottleSettings.cs
* Put in some infrastructure to allow tweaking of packet queue throttle values for the total throttle (the one that throttles all packet output)
2008-10-03 18:06:45 +00:00
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