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ee22569c9262277467df9a4b15674a1472fa0b71
opensim
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OpenSim
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ScriptEngine
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Justin Clark-Casey (justincc)
ee22569c92
only accept npc UUIDs to osNpc* functions, not names (except for create)
2011-08-11 02:19:13 +01:00
..
Api
only accept npc UUIDs to osNpc* functions, not names (except for create)
2011-08-11 02:19:13 +01:00
CodeTools
Optionally, don't delete previously compiled scripts on startup
2011-06-24 22:07:20 +01:00
Instance
Deal with possibly un-initialized scripts in object transfers. Mantis
#5310
2011-01-06 16:17:43 -08:00
Tests
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet ready for user use.
2011-08-09 22:05:47 +01:00
AssemblyResolver.cs
Add configurable path to script engine assemblies
2010-09-26 02:30:46 +01:00
Helpers.cs
Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
2010-09-16 17:30:46 -07:00
LSL_Types.cs
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication.
2011-07-09 01:28:27 +01:00