This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-05-27 12:26:01 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
eedb155502fb950ec53dd0bfd8cf1dbcbc22747b
opensim
/
OpenSim
/
Region
/
Physics
/
BulletDotNETPlugin
History
Teravus Ovares (Dan Olivares)
2b990a61bf
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
..
AssemblyInfo.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
BulletDotNETCharacter.cs
cleaning out warnings.
2009-05-22 14:57:00 +00:00
BulletDotNETPlugin.cs
* Fixing SVN properties
2009-04-05 08:43:29 +00:00
BulletDotNETPluginStructs.cs
Add copyright headers, formatting cleanup.
2009-04-06 14:36:44 +00:00
BulletDotNETPrim.cs
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00
BulletDotNETScene.cs
* Created a way that the OpenSimulator scene can ask the physics scene to do a raycast test safely.
2009-07-19 02:32:02 +00:00