Files
opensim/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
MW ef0e5e913e Very Preliminary local teleporting added (currently only can teleport within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00

550 lines
29 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using Nwc.XmlRpc;
using System.Net;
using System.Net.Sockets;
using System.IO;
using System.Threading;
using System.Timers;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Utilities;
using OpenSim.Assets;
namespace OpenSim
{
public partial class ClientView
{
protected override void ProcessInPacket(Packet Pack)
{
ack_pack(Pack);
if (debug)
{
if (Pack.Type != PacketType.AgentUpdate)
{
Console.WriteLine(Pack.Type.ToString());
}
}
if (this.ProcessPacketMethod(Pack))
{
//there is a handler registered that handled this packet type
return;
}
else
{
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
switch (Pack.Type)
{
case PacketType.ViewerEffect:
ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
foreach (ClientView client in m_clientThreads.Values)
{
if (client.AgentID != this.AgentID)
{
viewer.AgentData.AgentID = client.AgentID;
viewer.AgentData.SessionID = client.SessionID;
client.OutPacket(viewer);
}
}
break;
#region World/Avatar
case PacketType.ChatFromViewer:
ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
if (Util.FieldToString(inchatpack.ChatData.Message) == "")
{
//empty message so don't bother with it
break;
}
string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname;
byte[] message = inchatpack.ChatData.Message;
byte type = inchatpack.ChatData.Type;
LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos;
LLUUID fromAgentID = AgentID;
if (OnChatFromViewer != null)
{
this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID);
}
break;
case PacketType.RezObject:
RezObjectPacket rezPacket = (RezObjectPacket)Pack;
AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
if (inven != null)
{
if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
{
AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
if (asset != null)
{
if (OnRezObject != null)
{
this.OnRezObject(asset, rezPacket.RezData.RayEnd);
this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID);
}
}
}
}
break;
case PacketType.DeRezObject:
if (OnDeRezObject != null)
{
OnDeRezObject(Pack, this);
}
break;
case PacketType.ModifyLand:
ModifyLandPacket modify = (ModifyLandPacket)Pack;
if (modify.ParcelData.Length > 0)
{
if (OnModifyTerrain != null)
{
OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
}
}
break;
case PacketType.RegionHandshakeReply:
if (OnRegionHandShakeReply != null)
{
OnRegionHandShakeReply(this);
}
break;
case PacketType.AgentWearablesRequest:
if (OnRequestWearables != null)
{
OnRequestWearables(this);
}
if (OnRequestAvatarsData != null)
{
OnRequestAvatarsData(this);
}
break;
case PacketType.AgentSetAppearance:
AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
if (OnSetAppearance != null)
{
OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
}
break;
case PacketType.CompleteAgentMovement:
if (OnCompleteMovementToRegion != null)
{
OnCompleteMovementToRegion();
}
break;
case PacketType.AgentUpdate:
if (OnAgentUpdate != null)
{
AgentUpdatePacket agenUpdate = (AgentUpdatePacket) Pack;
OnAgentUpdate(this, agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotation );
}
break;
case PacketType.AgentAnimation:
if (!m_child)
{
AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
for (int i = 0; i < AgentAni.AnimationList.Length; i++)
{
if (AgentAni.AnimationList[i].StartAnim)
{
if (OnStartAnim != null)
{
OnStartAnim(AgentAni.AnimationList[i].AnimID, 1);
}
}
}
}
break;
#endregion
#region Objects/Prims
case PacketType.ObjectLink:
// OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
ObjectLinkPacket link = (ObjectLinkPacket)Pack;
uint parentprimid = 0;
List<uint> childrenprims = new List<uint>();
if (link.ObjectData.Length > 1)
{
parentprimid = link.ObjectData[0].ObjectLocalID;
for (int i = 1; i < link.ObjectData.Length; i++)
{
childrenprims.Add(link.ObjectData[i].ObjectLocalID);
}
}
if (OnLinkObjects != null)
{
OnLinkObjects(parentprimid, childrenprims);
}
break;
case PacketType.ObjectAdd:
// m_world.AddNewPrim((ObjectAddPacket)Pack, this);
if (OnAddPrim != null)
{
OnAddPrim(Pack, this);
}
break;
case PacketType.ObjectShape:
ObjectShapePacket shape = (ObjectShapePacket)Pack;
for (int i = 0; i < shape.ObjectData.Length; i++)
{
if (OnUpdatePrimShape != null)
{
OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]);
}
}
break;
case PacketType.ObjectSelect:
ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
for (int i = 0; i < incomingselect.ObjectData.Length; i++)
{
if (OnObjectSelect != null)
{
OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this);
}
}
break;
case PacketType.ObjectFlagUpdate:
ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
if (OnUpdatePrimFlags != null)
{
OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this);
}
break;
case PacketType.ObjectImage:
ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
for (int i = 0; i < imagePack.ObjectData.Length; i++)
{
if (OnUpdatePrimTexture != null)
{
OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this);
}
}
break;
#endregion
#region Inventory/Asset/Other related packets
case PacketType.RequestImage:
RequestImagePacket imageRequest = (RequestImagePacket)Pack;
for (int i = 0; i < imageRequest.RequestImage.Length; i++)
{
m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
}
break;
case PacketType.TransferRequest:
//Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
TransferRequestPacket transfer = (TransferRequestPacket)Pack;
m_assetCache.AddAssetRequest(this, transfer);
break;
case PacketType.AssetUploadRequest:
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
break;
case PacketType.RequestXfer:
//Console.WriteLine(Pack.ToString());
break;
case PacketType.SendXferPacket:
this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
break;
case PacketType.CreateInventoryFolder:
CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
//Console.WriteLine(Pack.ToString());
break;
case PacketType.CreateInventoryItem:
//Console.WriteLine(Pack.ToString());
CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
{
this.UploadAssets.CreateInventoryItem(createItem);
}
else
{
// Console.Write(Pack.ToString());
this.CreateInventoryItem(createItem);
}
break;
case PacketType.FetchInventory:
//Console.WriteLine("fetch item packet");
FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
m_inventoryCache.FetchInventory(this, FetchInventory);
break;
case PacketType.FetchInventoryDescendents:
FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
m_inventoryCache.FetchInventoryDescendents(this, Fetch);
break;
case PacketType.UpdateInventoryItem:
UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
//Console.WriteLine(Pack.ToString());
for (int i = 0; i < update.InventoryData.Length; i++)
{
if (update.InventoryData[i].TransactionID != LLUUID.Zero)
{
AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
if (asset != null)
{
// Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache");
m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
}
else
{
asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
if (asset != null)
{
//Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache");
m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
}
else
{
//Console.WriteLine("trying to update inventory item, but asset is null");
}
}
}
else
{
m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ;
}
}
break;
case PacketType.RequestTaskInventory:
// Console.WriteLine(Pack.ToString());
RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
bool foundent = false;
/* foreach (Entity ent in m_world.Entities.Values)
{
if (ent.localid == requesttask.InventoryData.LocalID)
{
replytask.InventoryData.TaskID = ent.uuid;
replytask.InventoryData.Serial = 0;
replytask.InventoryData.Filename = new byte[0];
foundent = true;
}
}
if (foundent)
{
this.OutPacket(replytask);
}*/
break;
case PacketType.UpdateTaskInventory:
// Console.WriteLine(Pack.ToString());
UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
/*if (myinventory != null)
{
if (updatetask.UpdateData.Key == 0)
{
if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null)
{
if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7)
{
LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID;
AssetBase assBase = this.m_assetCache.GetAsset(noteaid);
if (assBase != null)
{
foreach (Entity ent in m_world.Entities.Values)
{
if (ent.localid == updatetask.UpdateData.LocalID)
{
if (ent is OpenSim.world.Primitive)
{
this.m_world.AddScript(ent, Util.FieldToString(assBase.Data));
}
}
}
}
}
}
}
}*/
break;
case PacketType.MapLayerRequest:
this.RequestMapLayer();
break;
case PacketType.MapBlockRequest:
MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack;
if (OnRequestMapBlocks != null)
{
OnRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
}
//this.RequestMapBlocks(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY);
break;
case PacketType.TeleportLandmarkRequest:
TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack;
TeleportStartPacket tpStart = new TeleportStartPacket();
tpStart.Info.TeleportFlags = 8; // tp via lm
this.OutPacket(tpStart);
TeleportProgressPacket tpProgress = new TeleportProgressPacket();
tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark");
tpProgress.Info.TeleportFlags = 8;
tpProgress.AgentData.AgentID = tpReq.Info.AgentID;
this.OutPacket(tpProgress);
// Fetch landmark
LLUUID lmid = tpReq.Info.LandmarkID;
AssetBase lma = this.m_assetCache.GetAsset(lmid);
if (lma != null)
{
AssetLandmark lm = new AssetLandmark(lma);
if (lm.RegionID == m_regionData.SimUUID)
{
TeleportLocalPacket tpLocal = new TeleportLocalPacket();
tpLocal.Info.AgentID = tpReq.Info.AgentID;
tpLocal.Info.TeleportFlags = 8; // Teleport via landmark
tpLocal.Info.LocationID = 2;
tpLocal.Info.Position = lm.Position;
OutPacket(tpLocal);
}
else
{
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
tpCancel.Info.AgentID = tpReq.Info.AgentID;
tpCancel.Info.SessionID = tpReq.Info.SessionID;
OutPacket(tpCancel);
}
}
else
{
Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented");
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
tpCancel.Info.AgentID = tpReq.Info.AgentID;
tpCancel.Info.SessionID = tpReq.Info.SessionID;
OutPacket(tpCancel);
}
break;
case PacketType.TeleportLocationRequest:
TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack;
// Console.WriteLine(tpLocReq.ToString());
if (OnTeleportLocationRequest != null)
{
OnTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, tpLocReq.Info.LookAt, 16);
}
else
{
//no event handler so cancel request
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID;
OutPacket(tpCancel);
}
/* if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle)
{
// m_gridServer.getRegion(tpLocReq.Info.RegionHandle);
Console.WriteLine("Inter-sim teleport not yet implemented");
TeleportCancelPacket tpCancel = new TeleportCancelPacket();
tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID;
tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID;
OutPacket(tpCancel);
}
else
{
Console.WriteLine("Local teleport");
TeleportLocalPacket tpLocal2 = new TeleportLocalPacket();
tpLocal2.Info.AgentID = tpLocReq.AgentData.AgentID;
tpLocal2.Info.TeleportFlags = tpStart.Info.TeleportFlags;
tpLocal2.Info.LocationID = 2;
tpLocal2.Info.LookAt = tpLocReq.Info.LookAt;
tpLocal2.Info.Position = tpLocReq.Info.Position;
OutPacket(tpLocal2);
}*/
break;
#endregion
#region Parcel related packets
case PacketType.ParcelPropertiesRequest:
ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack;
if (OnParcelPropertiesRequest != null)
{
OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North), propertiesRequest.ParcelData.SequenceID, propertiesRequest.ParcelData.SnapSelection, this);
}
break;
case PacketType.ParcelDivide:
ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack;
if (OnParcelDivideRequest != null)
{
OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this);
}
break;
case PacketType.ParcelJoin:
ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack;
if (OnParcelJoinRequest != null)
{
OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this);
}
break;
case PacketType.ParcelPropertiesUpdate:
ParcelPropertiesUpdatePacket updatePacket = (ParcelPropertiesUpdatePacket)Pack;
if (OnParcelPropertiesUpdateRequest != null)
{
OnParcelPropertiesUpdateRequest(updatePacket, this);
}
break;
#endregion
#region Estate Packets
case PacketType.EstateOwnerMessage:
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
if (OnEstateOwnerMessage != null)
{
OnEstateOwnerMessage(messagePacket, this);
}
break;
#endregion
#region unimplemented handlers
case PacketType.AgentIsNowWearing:
// AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
//Console.WriteLine(Pack.ToString());
break;
case PacketType.ObjectScale:
//OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
break;
#endregion
}
}
}
}
}