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ef494fdf9c24387c2d98ffde5400f93fa276aa9e
opensim
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OpenSim
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OpenSim.LocalCommunications
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MW
ef494fdf9c
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
..
Properties
Some Rearranging of CommsManager.
2007-06-16 14:29:11 +00:00
CommunicationsLocal.cs
Very Preliminary local teleporting added (currently only can teleport within the current region).
2007-06-17 14:10:19 +00:00
LocalBackEndServices.cs
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
OpenSim.LocalCommunications.csproj
Some Rearranging of CommsManager.
2007-06-16 14:29:11 +00:00
OpenSim.LocalCommunications.csproj.user
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
OpenSim.LocalCommunications.dll.build
Some Rearranging of CommsManager.
2007-06-16 14:29:11 +00:00