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ef494fdf9c24387c2d98ffde5400f93fa276aa9e
opensim
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OpenSim
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OpenSim.Terrain.BasicTerrain
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MW
ef494fdf9c
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
..
Properties
*Added and updated copyright headers on all files in both OpenSim and OGS
2007-06-11 17:36:50 +00:00
OpenSim.Terrain.BasicTerrain.csproj
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
OpenSim.Terrain.BasicTerrain.dll.build
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
TerrainEngine.cs
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00