mirror of
https://github.com/opensim/opensim.git
synced 2026-05-15 03:15:41 +08:00
Made a change to the Scene.EventManager OnRezScript event, it now includes the itemID as a param. This uuid is unique to each instance of a script, so can be used for tracking changes/editing, stopping and deleting a script.
122 lines
3.6 KiB
C#
122 lines
3.6 KiB
C#
using libsecondlife;
|
|
using OpenSim.Framework.Interfaces;
|
|
|
|
namespace OpenSim.Region.Environment.Scenes
|
|
{
|
|
/// <summary>
|
|
/// A class for triggering remote scene events.
|
|
/// </summary>
|
|
public class EventManager
|
|
{
|
|
public delegate void OnFrameDelegate();
|
|
public event OnFrameDelegate OnFrame;
|
|
|
|
public delegate void OnBackupDelegate(Interfaces.IRegionDataStore datastore);
|
|
public event OnBackupDelegate OnBackup;
|
|
|
|
public delegate void OnNewPresenceDelegate(ScenePresence presence);
|
|
public event OnNewPresenceDelegate OnNewPresence;
|
|
|
|
public delegate void OnRemovePresenceDelegate(LLUUID uuid);
|
|
public event OnRemovePresenceDelegate OnRemovePresence;
|
|
|
|
public delegate void OnParcelPrimCountUpdateDelegate();
|
|
public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
|
|
|
|
public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
|
|
public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
|
|
|
|
public delegate void OnScriptConsoleDelegate(string[] args);
|
|
public event OnScriptConsoleDelegate OnScriptConsole;
|
|
|
|
public delegate void OnShutdownDelegate();
|
|
public event OnShutdownDelegate OnShutdown;
|
|
|
|
public delegate void ObjectGrabDelegate(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
|
|
public delegate void OnPermissionErrorDelegate(LLUUID user, string reason);
|
|
public event ObjectGrabDelegate OnObjectGrab;
|
|
public event OnPermissionErrorDelegate OnPermissionError;
|
|
|
|
public delegate void NewRezScript(uint localID, LLUUID itemID, string script);
|
|
public event NewRezScript OnRezScript;
|
|
|
|
|
|
public void TriggerPermissionError(LLUUID user, string reason)
|
|
{
|
|
if (OnPermissionError != null)
|
|
OnPermissionError(user, reason);
|
|
}
|
|
|
|
public void TriggerOnScriptConsole(string[] args)
|
|
{
|
|
if (OnScriptConsole != null)
|
|
OnScriptConsole(args);
|
|
}
|
|
|
|
public void TriggerOnFrame()
|
|
{
|
|
if (OnFrame != null)
|
|
{
|
|
OnFrame();
|
|
}
|
|
}
|
|
|
|
public void TriggerOnNewPresence(ScenePresence presence)
|
|
{
|
|
if (OnNewPresence != null)
|
|
OnNewPresence(presence);
|
|
}
|
|
|
|
public void TriggerOnRemovePresence(LLUUID uuid)
|
|
{
|
|
if (OnRemovePresence != null)
|
|
{
|
|
OnRemovePresence(uuid);
|
|
}
|
|
}
|
|
|
|
public void TriggerOnBackup(Interfaces.IRegionDataStore dstore)
|
|
{
|
|
if (OnBackup != null)
|
|
{
|
|
OnBackup(dstore);
|
|
}
|
|
}
|
|
|
|
public void TriggerParcelPrimCountUpdate()
|
|
{
|
|
if (OnParcelPrimCountUpdate != null)
|
|
{
|
|
OnParcelPrimCountUpdate();
|
|
}
|
|
}
|
|
public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
|
|
{
|
|
if (OnParcelPrimCountAdd != null)
|
|
{
|
|
OnParcelPrimCountAdd(obj);
|
|
}
|
|
}
|
|
|
|
public void TriggerShutdown()
|
|
{
|
|
if (OnShutdown != null)
|
|
OnShutdown();
|
|
}
|
|
|
|
public void TriggerObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
|
|
{
|
|
if (OnObjectGrab != null)
|
|
OnObjectGrab(localID, offsetPos, remoteClient);
|
|
}
|
|
|
|
public void TriggerRezScript(uint localID, LLUUID itemID, string script)
|
|
{
|
|
if (OnRezScript != null)
|
|
{
|
|
OnRezScript(localID, itemID, script);
|
|
}
|
|
}
|
|
}
|
|
}
|