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f13f35755c040b89182830b78b7d614b5f556ee2
opensim
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OpenSim
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Melanie Thielker
67417f6478
Fix a permissions issue
2010-07-14 10:22:56 -07:00
..
Application
minor: Move log information about SYSTEMIP to the place where it's resolved
2010-06-25 18:29:02 +01:00
ClientStack
Fixes mantis
#4845
2010-07-05 08:49:06 -07:00
CoreModules
Fix obvious bug in XInventoryService.GetFolderItems() which was preventing the iar module from being able to save single item iars
2010-07-14 10:03:42 -07:00
DataSnapshot
Switched order of conditionals.
2010-07-07 02:42:48 -07:00
Examples
/SimpleModule
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
2010-06-12 01:25:25 +01:00
Framework
Fix a permissions issue
2010-07-14 10:22:56 -07:00
OptionalModules
Remove AgentID and GroupOD from the signature of SOG.Copy(). They were never
2010-06-28 01:43:26 +01:00
Physics
minor: remove some mono compiler warnings
2010-06-25 21:09:15 +01:00
RegionCombinerModule
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
ReplaceableModules
Some module reshuffling, no user functionality yet
2009-07-10 20:46:16 +00:00
ScriptEngine
These 2 files want to be committed.
2010-07-08 16:07:37 -07:00
UserStatistics
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00