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f218cbd29d259fc5a0f8e0a9246e5ac4530cf00a
opensim/OpenSim/Capabilities/Handlers/FetchInventory
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Oren Hurvitz 14b4d8bad7 Eliminated several warnings
2015-07-31 18:13:39 +03:00
..
Tests
FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.
2015-06-23 14:24:55 -07:00
FetchInvDescHandler.cs
Eliminated several warnings
2015-07-31 18:13:39 +03:00
FetchInvDescServerConnector.cs
Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
2015-06-03 17:42:41 -07:00
FetchInventory2Handler.cs
Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
2015-06-03 17:42:41 -07:00
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