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f218cbd29d259fc5a0f8e0a9246e5ac4530cf00a
opensim/OpenSim/Region/CoreModules/World/Warp3DMap
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AliciaRaven c37315da87 Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-19 06:56:19 -07:00
..
Perlin.cs
remove some mono compiler warnings
2011-01-21 23:19:52 +00:00
TerrainSplat.cs
varregion: Update Warp3D to properly handle varregions.
2014-01-19 07:33:56 -08:00
Viewport.cs
Addign the new / renamed files for previous commit
2010-10-03 16:34:55 +01:00
Warp3DImageModule.cs
Warp3DImageModule. Reduce workload by not calling to render the root prim twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice.
2015-06-19 06:56:19 -07:00
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