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f2903db39009c7e62f6a07c545183b9588bff775
opensim/OpenSim/Region/ScriptEngine/Shared
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Justin Clark-Casey (justincc) f2903db390 For llGetMass(), return the mass of the avatar is the object is attached.
As per http://lslwiki.net/lslwiki/wakka.php?wakka=llGetMass
This is the mass as used by the physics engine (ODE or Bullet).
2012-04-06 21:14:19 +01:00
..
Api
For llGetMass(), return the mass of the avatar is the object is attached.
2012-04-06 21:14:19 +01:00
CodeTools
Protect the scriptmodulecomms interface.
2012-03-15 13:37:43 -07:00
Instance
Aggregate script execution times by linksets rather than individual prims.
2012-03-16 01:31:53 +00:00
Tests
Fix llGiveInventory() so that it checks the destination part for AllowInventoryDrop, not the source.
2012-03-22 22:33:37 +00:00
AssemblyResolver.cs
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
2012-02-07 17:44:37 +00:00
Helpers.cs
Remove pointless cluttering SOP.ParentGroup != null checks.
2011-09-01 01:22:28 +01:00
LSL_Types.cs
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication.
2011-07-09 01:28:27 +01:00
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