Files
opensim/OpenSim/Grid/UserServer/UserLoginService.cs
Adam Frisby f3afa68a2a * Made new Framework.Constants class, added RegionSize member.
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize.
* Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-02-14 12:16:33 +00:00

295 lines
15 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Data;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
using OpenSim.Framework.UserManagement;
using InventoryFolder=OpenSim.Framework.InventoryFolder;
namespace OpenSim.Grid.UserServer
{
public delegate void UserLoggedInAtLocation(LLUUID agentID, LLUUID sessionID, LLUUID RegionID, ulong regionhandle, LLVector3 Position);
public class UserLoginService : LoginService
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public event UserLoggedInAtLocation OnUserLoggedInAtLocation;
public UserConfig m_config;
public UserLoginService(
UserManagerBase userManager, LibraryRootFolder libraryRootFolder,
UserConfig config, string welcomeMess)
: base(userManager, libraryRootFolder, welcomeMess)
{
m_config = config;
}
/// <summary>
/// Customises the login response and fills in missing values.
/// </summary>
/// <param name="response">The existing response</param>
/// <param name="theUser">The user profile</param>
public override void CustomiseResponse(LoginResponse response, UserProfileData theUser)
{
bool tryDefault = false;
//CFK: Since the try is always "tried", the "Home Location" message should always appear, so comment this one.
//CFK: m_log.Info("[LOGIN]: Load information from the gridserver");
RegionProfileData SimInfo = new RegionProfileData();
try
{
SimInfo =
SimInfo.RequestSimProfileData(theUser.currentAgent.currentHandle, m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
// Customise the response
//CFK: This is redundant and the next message should always appear.
//CFK: m_log.Info("[LOGIN]: Home Location");
response.Home = "{'region_handle':[r" + (SimInfo.regionLocX * Constants.RegionSize).ToString() + ",r" +
(SimInfo.regionLocY * Constants.RegionSize).ToString() + "], " +
"'position':[r" + theUser.homeLocation.X.ToString() + ",r" +
theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" +
theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
// Destination
//CFK: The "Notifying" message always seems to appear, so subsume the data from this message into
//CFK: the next one for X & Y and comment this one.
//CFK: m_log.Info("[LOGIN]: CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX +
//CFK: "; Region Y: " + SimInfo.regionLocY);
response.SimAddress = Util.GetHostFromDNS(SimInfo.serverIP).ToString();
response.SimPort = (uint) SimInfo.serverPort;
response.RegionX = SimInfo.regionLocX;
response.RegionY = SimInfo.regionLocY;
//Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI
string capsPath = Util.GetRandomCapsPath();
response.SeedCapability = SimInfo.httpServerURI + "CAPS/" + capsPath + "0000/";
// Notify the target of an incoming user
//CFK: The "Notifying" message always seems to appear, so subsume the data from this message into
//CFK: the next one for X & Y and comment this one.
//CFK: m_log.Info("[LOGIN]: " + SimInfo.regionName + " (" + SimInfo.serverURI + ") " +
//CFK: SimInfo.regionLocX + "," + SimInfo.regionLocY);
// Prepare notification
Hashtable SimParams = new Hashtable();
SimParams["session_id"] = theUser.currentAgent.sessionID.ToString();
SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString();
SimParams["firstname"] = theUser.username;
SimParams["lastname"] = theUser.surname;
SimParams["agent_id"] = theUser.UUID.ToString();
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString();
SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString();
SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString();
SimParams["regionhandle"] = theUser.currentAgent.currentHandle.ToString();
SimParams["caps_path"] = capsPath;
ArrayList SendParams = new ArrayList();
SendParams.Add(SimParams);
// Update agent with target sim
theUser.currentAgent.currentRegion = SimInfo.UUID;
theUser.currentAgent.currentHandle = SimInfo.regionHandle;
m_log.Info("[LOGIN]: " + SimInfo.regionName + " @ " + SimInfo.httpServerURI + " " +
SimInfo.regionLocX + "," + SimInfo.regionLocY);
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
}
catch (Exception)
{
tryDefault = true;
}
if (tryDefault)
{
// Send him to default region instead
// Load information from the gridserver
ulong defaultHandle = (((ulong)m_config.DefaultX * Constants.RegionSize) << 32) | ((ulong)m_config.DefaultY * Constants.RegionSize);
m_log.Warn(
"[LOGIN]: Home region not available: sending to default " + defaultHandle.ToString());
SimInfo = new RegionProfileData();
try
{
SimInfo =
SimInfo.RequestSimProfileData(defaultHandle, m_config.GridServerURL,
m_config.GridSendKey, m_config.GridRecvKey);
// Customise the response
m_log.Info("[LOGIN]: Home Location");
response.Home = "{'region_handle':[r" + (SimInfo.regionLocX * Constants.RegionSize).ToString() + ",r" +
(SimInfo.regionLocY * Constants.RegionSize).ToString() + "], " +
"'position':[r" + theUser.homeLocation.X.ToString() + ",r" +
theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " +
"'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" +
theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}";
// Destination
m_log.Info("[LOGIN]: " +
"CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX + "; Region Y: " +
SimInfo.regionLocY);
response.SimAddress = Util.GetHostFromDNS(SimInfo.serverIP).ToString();
response.SimPort = (uint) SimInfo.serverPort;
response.RegionX = SimInfo.regionLocX;
response.RegionY = SimInfo.regionLocY;
//Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI
string capsPath = Util.GetRandomCapsPath();
response.SeedCapability = SimInfo.httpServerURI + "CAPS/" + capsPath + "0000/";
// Notify the target of an incoming user
m_log.Info("[LOGIN]: Notifying " + SimInfo.regionName + " (" + SimInfo.serverURI + ")");
// Update agent with target sim
theUser.currentAgent.currentRegion = SimInfo.UUID;
theUser.currentAgent.currentHandle = SimInfo.regionHandle;
// Prepare notification
Hashtable SimParams = new Hashtable();
SimParams["session_id"] = theUser.currentAgent.sessionID.ToString();
SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString();
SimParams["firstname"] = theUser.username;
SimParams["lastname"] = theUser.surname;
SimParams["agent_id"] = theUser.UUID.ToString();
SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString();
SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString();
SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString();
SimParams["regionhandle"] = theUser.currentAgent.currentHandle.ToString();
SimParams["caps_path"] = capsPath;
ArrayList SendParams = new ArrayList();
SendParams.Add(SimParams);
m_log.Info("[LOGIN]: Informing region at " + SimInfo.httpServerURI);
// Send
XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
if (OnUserLoggedInAtLocation != null)
{
OnUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos);
}
}
catch (Exception e)
{
m_log.Warn("[LOGIN]: Default region also not available");
m_log.Warn("[LOGIN]: " + e.ToString());
}
}
}
protected override InventoryData CreateInventoryData(LLUUID userID)
{
List<InventoryFolderBase> folders
= SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID.UUID);
// In theory, the user will only ever be missing a root folder in situations where a grid
// which didn't previously run a grid wide inventory server is being transitioned to one
// which does.
if (null == folders | folders.Count == 0)
{
m_log.Warn(
"[LOGIN]: " +
"root inventory folder user " + userID + " not found. Creating.");
RestObjectPoster.BeginPostObject<Guid>(
m_config.InventoryUrl + "CreateInventory/", userID.UUID);
// A big delay should be okay here since the recreation of the user's root folders should
// only ever happen once. We need to sleep to let the inventory server do its work -
// previously 1000ms has been found to be too short.
Thread.Sleep(10000);
folders = SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
"POST", m_config.InventoryUrl + "RootFolders/", userID.UUID);
}
if (folders.Count > 0)
{
LLUUID rootID = LLUUID.Zero;
ArrayList AgentInventoryArray = new ArrayList();
Hashtable TempHash;
foreach (InventoryFolderBase InvFolder in folders)
{
if (InvFolder.parentID == LLUUID.Zero)
{
rootID = InvFolder.folderID;
}
TempHash = new Hashtable();
TempHash["name"] = InvFolder.name;
TempHash["parent_id"] = InvFolder.parentID.ToString();
TempHash["version"] = (Int32) InvFolder.version;
TempHash["type_default"] = (Int32) InvFolder.type;
TempHash["folder_id"] = InvFolder.folderID.ToString();
AgentInventoryArray.Add(TempHash);
}
return new InventoryData(AgentInventoryArray, rootID);
}
else
{
m_log.Warn("[LOGIN]: The root inventory folder could still not be retrieved" +
" for user ID " + userID);
AgentInventory userInventory = new AgentInventory();
userInventory.CreateRootFolder(userID, false);
ArrayList AgentInventoryArray = new ArrayList();
Hashtable TempHash;
foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values)
{
TempHash = new Hashtable();
TempHash["name"] = InvFolder.FolderName;
TempHash["parent_id"] = InvFolder.ParentID.ToString();
TempHash["version"] = (Int32) InvFolder.Version;
TempHash["type_default"] = (Int32) InvFolder.DefaultType;
TempHash["folder_id"] = InvFolder.FolderID.ToString();
AgentInventoryArray.Add(TempHash);
}
return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID);
}
}
}
}