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opensim
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opensim
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Common
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OpenSim.Framework
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History
MW
c746a2f9f4
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
..
IGridServerHost.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IProxyServerClient.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IProxyServerHost.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IRegionGridClient.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IRegionSimHost.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
RegionGridClientBase.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00