This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-06-21 04:55:37 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
f47f3dd8b9f8d92d17a872d829b7cd12a69db42e
opensim
/
OpenSim
/
Region
/
ScriptEngine
/
Shared
/
Api
/
Implementation
History
Justin Clark-Casey (justincc)
7199ac09ee
Set default particle burst count to 1 instead of 0 in any set particle system script call that does not have an empty list.
...
As per
http://opensimulator.org/mantis/view.php?id=6353
2013-01-04 21:50:38 +00:00
..
Plugins
constructor means not having to manually refer to individual properties
2012-08-18 18:29:59 +01:00
Properties
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
2012-11-14 11:09:43 -08:00
ApiManager.cs
Add osForceAttachToAvatar() and osForceDetachFromAvatar()
2012-04-24 00:03:57 +01:00
AsyncCommandManager.cs
Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring with other monitoring code from OpenSim.Framework
2012-07-25 23:27:00 +01:00
LS_Api.cs
refactoring for Vector3 operator & constructor tweaks
2012-08-18 13:21:55 +01:00
LSL_Api.cs
Set default particle burst count to 1 instead of 0 in any set particle system script call that does not have an empty list.
2013-01-04 21:50:38 +00:00
MOD_Api.cs
minor: Add comment as to why we are pulcking plain old ints out of the LSL_List when converting values from LSL for modInvoke()
2012-10-26 01:50:46 +01:00
OSSL_Api.cs
adding ability for listeners to be filtered by regular expressions and a general-purpose function to see if a given string matches a given regex
2012-10-26 02:08:00 +01:00