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mirror of https://github.com/opensim/opensim.git synced 2026-08-02 23:18:34 +08:00
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f72c4bdba5bbf0958fad10e30ea8ea1f00f5a858
opensim/OpenSim/Region/Physics
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Justin Clark-Casey (justincc) b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
Instead, just have both subclasses use the PhysicsActor.LocalID property.
This restores collision functionality that fell away in 45c7789 yesterday
2011-11-16 23:01:59 +00:00
..
BasicPhysicsPlugin
extend move test to check one beat of the simulator without actually asking the npc to move.
2011-08-03 23:06:18 +01:00
BulletSPlugin
Remove unused fields from CollisionEventUpdate
2011-10-25 22:39:08 +01:00
ConvexDecompositionDotNet
BulletSim initial checkin
2011-06-20 17:24:42 -07:00
Manager
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
2011-11-16 23:01:59 +00:00
Meshing
Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape
2011-08-28 16:50:54 -04:00
OdePlugin
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
2011-11-16 23:01:59 +00:00
PhysXPlugin
Fix some local id issues in physics glue
2011-07-15 20:07:59 +01:00
POSPlugin
Fix some local id issues in physics glue
2011-07-15 20:07:59 +01:00
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